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with 9x9x3 squares of just hay (with a sunlamp to make it grow) i can have 3-4 cows and some chickens without issue
But have you tryed feeding 19 colonist with only breeding animals and using only milk eggs and meat from those animals?
Maybe i'm wrong but i came to the conclusion that you have to put more in then you can get out to provide a foodchain for your colonists......
I have 9 cows and 9 muffalos and the amount hay they eat is just not possible to feed them with hay..... i don't know how many cows i need to have them produce enough milk for my fine meals but i'm pretty sure the amount of hay needed is way to big.......
also, they can eat simple meals and it "consumes" less food somehow. its a math thing and it works.
i never use lavish meals, i use simple and fine
Potatos grow faster,can be 'grazed' also and can be used for simple meals for the cattle and fine meals for my colonists.
For me I don't grow much hay at first, but as I expand I grow a bit of hay so I'm not using my valuable veggies to feed my animals.
i dont know why i didnt clue into this. I just loaded a save, converted those hay fields to potatoes and let it run for a bit..
way better than hay.
+1 for you and for miaan as well.. ive never used insect meat for anything.
This ^
Hay has also less value than potatoes, thus giving less colony richness and then in results you get smaller raids. Hay also doesn't spoil as fast as potatoes I believe and has the same nutrition value.
I didn't have any issues at all with Hay production for my animals with about fifteen or so, maybe? (With around ten colonists and no special attention paid to husbandry.) Then, once I started getting more, the whole cycle just broke down. (Exponential increase run amok)
Now, I'm paring my herds down to no more than two animals per colonist and that seem to be the sweet spot where feeding them is manageable. (Read a tip from someone who posted that, but provided no proof. It seems to be a decent starting point, though, as it is working for me.)
All my animals free-range, with me providing hay and kibble, occasionally, as I pare things down. I have a handful of hauling huskies, the rest are muffalo, deer (which are being phased out), and turkies, which I'm trying to manage. I'd love to get a decent supply of unfertilized eggs, but want to have a stock of turkey's for meat, too. It seems the male turkey will fertilize just about all the females, all the time... Lucky turkey, I guess. :) (I don't want to have to take the space to build a true coop just for the male(s).)
I have taken to planting random haygrass fields for them to graze on if things get tough. I tried flowers, but it wasn't enough unless it was a very large area and I need the space, right now. So far, it's working OK, but there is only rarely any grass near or in my base.
TLDR: A general ratio for at least larger animals seems to be 2:1 animals to colonists at max, without very special provisions. For faster breeding animals like turkies and, from what I have read, chickens, it seems that populations can quickly escalate if you're not actively working to cull them.
This may/may not be good for you if you dont have the right colonist skills. I always have a dedicated grower or two, so this helps me a lot.
Another note on this is that dandelions can spread on their own, so if you create a pattern that disallows animals to eat ALL of them, then the grown plants can spread much easier.
Never plant anything and let animals graze on it, it's a massive waste of time and resources. You will get so much more out of it by letting the crops finish growing and then harvesting them. A live plant gives a trivial amount of nutrition. If you want animals to graze let them graze on wild grass that spreads automatically without any colonist effort.
The point of hay is it provides 50% more nutrition per day compared to normal crops. It's the most effective food crop in the game in terms of both per tile yields and colonist work.
Again - Check out dandelions. That's actually what they are there for. Grows fast, feeds well, takes little effort if you have good growing skills.
EDIT: I suppose it is presumptuous to say thats what they are there for. And I cannot find numbers on nutrition amount. But dandelions do grow fast, and feed well for my purposes. I always have a field of them for my livestock.
Dandelions provide 0.18 nutrition with a base grow time of 2.5 days. Harvested rice provides 0.35 nutrition with a base grow time of 3 days. Harvested hay provides 1.15 nutrition with a base grow time of 7 days, and for comparison's sake unharvested hay only provides 0.20 nutrition, same for unharvested potatoes.
Never let animals eat growing crops. Ever. There is no situation where it's worthwhile.