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A game that's full throttle, right out the gate, at a "♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥" level is not going to do well with the fan base. Resulting in poor reviews and a LOT of refunds.
It's a basic axiom of video game development. The game gets HARDER as you go. Not easier. You put the slow and easy stuff at the START of the game.
IMO, the game doesn't start out "slow." It's a pretty hectic period and the player is going to be issuing a ton of commands/orders. On the player's end, it should be pretty hectic.
What does slow things down, though, is the fact that most colonist's skills are too low to have a significant impact on their progress at that point. It takes "forever" to build a wall with pawns who have crappy building skills. You may have to order five chairs built just to get one decent one to install. (IF you're brave enough to wait that long and devote the resources towards that one chair, that is. Don't. :))
Want your progress to go faster? Spend a ton of time min/maxxing your starting colonists. Of course, they'll all be doing triple-duty in the early-game compared to your mid-game setup when you have more pawns to play with.
A worthy note: You can't afford to have a serious issue in the early-game. If you do, you'll likely end up spending all your resources just dealing with that "One Thing" only to have your colony collapse or be overrun when the next mediocre-difficulty event hits. One injured colonist that has to rest in bed can end up being the reason the colony is wiped in the next thirty minutes.
If you want really hectic, try out an Ice-Sheet start. It's extremely challenging and you'll be on the edge of your seat for a very long time.
The start is always a clickfest of planning and survival. A small oversight in the beginning can be a serious setback of tragedy and death, fast or slow.
Boolshit. Only if you pick that one specific starting location type.
Please stop blaming the game, and start blaming the person that makes these specific starting selections.... YOU
and you said
In which of these two statements were you LYING?
It's got to be one of them, as they are completely inconsistent with each other.
Always jumping to the accusations, bro. Ya know, the Empire has use for you......... >:)
No thanks I'm not a masochist. I want to enjoy a game, and enjoyment is subjective. For me enjoyment =/= breaking everything I spent hours on. I don't mind a challenge but what you said is basically a suicide that would be really hard to defend against if you don't use cheesy tactics like a kill box (which eliminated the danger of a raid if done properly and makes the game even more boring in turn)
By the way, wealth in hundred thousands is pretty much nothing compared to having few million of wealth. Wealth actually accumulates itself pretty easily without any drugs and jade statues.