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If an 11% reduction is punishment, I dare say what you think a 12% reduction would be, torture beyond belief! Last time I looked, your pawns are not the only creatures that get a reduction.
You guys don't go outside much, eh? ... :P
You being honestly, though ... Can you say "Rain" + "Raid" or "Madden" = winner?
What's an eyesore to some, is beauty to others. Flip the coin around sometimes.
EDIT ; ... What version of the game you guys playing? I don't see "dirt path" (19.2009), but I do see packed dirt (forest biome).
Well, it's good you said something and pinned it down.
I still think you could use the speed-debuff to your advantage against raids. It's an interesting mod if it's wad, some players might need more options for defense. That's the way I look at it.
The thing is supposed to be a path, so I would expecd it to be sometimes better than rnomal dirt and never worse than normal dirt. A third feature that would be nice might be "as good as any other road under idealized conditions and as normal as dirt in others" but that runs into the argument of "road from 3 millenia of devlopment by the locals and normal result of trade" vs "player wanting to get cheap paths" so I can see the argument for not the last feature. But why should roads and paths ever be worse than dirt?
Nothing