Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Got it. Thanks!
Good to know! That's where I put them.
Your advice is more for sewing and artwork stations, right?
Is this a new feature? If you claim it isnt, then I would like to see evidence. Not saying you are wrong, but I am certain this was not the case on previous versions.
One of my craftsman paws who alway rushes over to one of the high-tech tables whenever there is a job will now go the full length of the compound, from his bedroom aaaaallll the way to that one workstation with the Masterwork chair.
Sure, he's rolling weed... But, still, there's gotta be something else going on. The masterwork chair?
Note: Not sure they consider this, but a colonist with a crafting passion gets a bit of joy from crafting. Rolling joints makes a lot of quick Joy hits, pun intended. Would it be possible they'd consider that? I doubt it, since that's a pretty advanced consideration, but...