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Though I question why you are using only paste when you have the materials to make better?
I use a mod that allows a pawn to cook 4 meals at once, it takes 3.5 times the amount of time to cook as 1 meal and uses the same amount of ingredients as 4, professional chefs usually cook in bulk so it's realistic.
If you don't want to use any mods then you should probably have a dedicated chef for every 5 pawns. Thats how I normally did it. I would set their priorities for cooking at 1, then the next thing at like 2 depending on what was needed. Usually had another pawn with a reasonable skill step in and help out when needed.
Finally found it...
https://steamcommunity.com/sharedfiles/filedetails/?id=1238731827
https://youtu.be/c-3GcucTuuI
Thank you for the tip, but cooking is just too slow for me. I see no point at using my pawns who could be doing other work cooking. Making fine meals just wastes too much food since I am sort of running out. Your comment is not what I am looking for but thank you for your time.
I usually have a single cook that provides for up to like 13 or so people. Around 13 ill add a sub cook that does minor things as needed.
And, yes, there is a Rimworld "Chad" for this...
https://www.reddit.com/r/RimWorld/comments/7bkswb/the_virgin_colonist_vs_the_chad_raider/
Crops are situational, there is a best for a given scenario but it has nothing to do with nutrient paste. Corn is the least effort (least skill gain) but takes the longest to grow and you can generally only maximize it on year-round growing maps. Rice is the most effort (most skill gain) but the shortest grow time which makes it ideal for getting as much out of a growing season as possible. Potatoes are a middle ground with a bonus on gravel. All three have a very close nutrition per day. Berries are a good chunk below in nutrition per day, their only purpose is to be eaten raw without a mood penalty, making them in a way better than nutrient paste, but they have a small food poisoning risk.
You don't want to be doing anything with protein animals if you are using paste. They all function at a nutrition loss, converting a large amount of vege into a smaller amount of protein, specifically for making quality meals. Even on a year round grazing map, with only grazing animals, they are more work than farming and would not be worthwhile.
Self sustainability at its finest.