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but i gues thats the price to pay (setting up more zones) for some extra silver.
not sure what you meant by "but i gues thats the price to pay (setting up more zones) for some extra silver."
so haveing guest nick some random food and maybe some drugs does not realy bother me that much. but you got to make sure the main stock pile with meds, steal, components "good weapons" etc, are off limits.
another biger chance with that mod is that guest wil also try and do jobs around the base. (you can set the skill treshold in the options or disable it) so if you got a stove sitting with an endles crafting order, a guest might be temted to start cooking for you.
so that might be happening too. It got me off guard for sure XD using the mod for so long i blindly added it to my 1.0 mod list
https://steamcommunity.com/sharedfiles/filedetails/?id=1157085076&searchtext=locks