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Specifically? Nope:
You can find lots of 100%seeds on which you won't find something like: River + Ancient Road + Mountainous + 2 rocks of your personal preference in a growing period range and climatic zone + biome you prefer/want to play right now.
And that's just a few factors which can be paired but don't have to.
How easy it is to get a 'good seed' purely depends on what your preferences/plans are. :)
Well, usually every seed has everything BUT it won't always be combined in a way that is desireable on a map inside the seed.
If you plan for a vault base inside a mountain with a river on the map, it usually is a bit harder to find a nice spot as you need to find: Mountainous + River (Creek is just to small, needs to be river :) ).
And then you still have the other factors:
- Biome
- Temperature
- Growing period
- Caves Y/N
- Distance and number of other factions around
- Nearby road?
- Rock types available
The more factors you need to be in a special way, the harder it gets to find a 'good seed', no matter if you plan for something easy and convenient or if you aim for a specific challenge.
And after all the factors are checked and you got a nice and cozy map, you might find it to have not enough space for what you are planning, or not enouh geysirs or just a strange layout that interfers with your building style.
Finding THAT map to play is a W1000000 dice roll :D
The one you describe sounds pretty nice....think I'm going to check out that seed exchange on Reddit or wherever that was.
Thanks a lot...good writing!