RimWorld

RimWorld

Demien Oct 21, 2018 @ 7:19am
Psycopath - Bloodlust - Cannibal colony
Trying this for fun and the most amazing thing is that everyone hate everyone. There is no friendship, love or kindness. Only a tribe of cavemen fighting over a piece of human meat.
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Showing 1-6 of 6 comments
Vintorez Oct 21, 2018 @ 7:35am 
I suppose that's a result of the psychopath trait negating joy from social interaction, could be easy to mod that bit out so the whole colony can bond and enjoy a family dinner of Steve.
stevasaur Oct 21, 2018 @ 7:38am 
One way to make sure that psychopaths don't fight one another is to use an enclosed space with lots of heater to Heatstroke your colonists into unconsciousness, then have your other pawns "rescue" them for the relations bonus. IIRC, psychopaths still benefit from the "rescued me" bonus. Just make sure that you have everyone take a turn in the Sweathouse of Friendship, and that should keep them on good terms with one another.
Bouncer Oct 21, 2018 @ 7:41am 
Alternatively swap out bloodlust for beautiful or get a mod that allows for more than 3 traits.

You could have a handsome team of cannibals who really like seeing each other.
mcgreggd Oct 21, 2018 @ 10:04am 
Drop the psycopath trait and you will have an awesome colony. You get mood buff from killing people with bloodlust, cooked and raw cannibalism plus no mood debuff from seeing dead people. Your colonists mood will be higher than most games so hardly any mental breaks. You can also wear tainted gear without penalty with bloodlust.
Last edited by mcgreggd; Oct 21, 2018 @ 10:08am
Jaasrg Oct 21, 2018 @ 10:25am 
Originally posted by mcgreggd:
You can also wear tainted gear without penalty with bloodlust.
Oh that's... kinda useful at the start at least.
Demien Oct 21, 2018 @ 11:47am 
I love all your good and sick suggestions :D
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Showing 1-6 of 6 comments
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Date Posted: Oct 21, 2018 @ 7:19am
Posts: 6