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also if you use the giddy-up mod you can make your colonist mount before they go to tame and if the animal goes for revenge you can just mount and run for it. One time i did that with an elephant and actually downed it, healed it, and then tamed it on the next try lol.
Certain things are hard even with 20 animal handling. Just note that certain pawn features make a difference as well. I believe social impact matters for taming as well as getting better prices in trade, and this can be affected by poor speech. You can check this under the pawns status by hitting the " i ".
EDIT - you can also down the animal, then heal it. This has a chance to form a bond with the doctor, and auto-tame. For harder creatures, this may be the better route.
https://rimworldwiki.com/wiki/Marine_armor
I have tamed rhinos, elephants, grizzlies, polar bears and both types of wolves. I particularly liked my pack of arctic wolves and polar bears.
However, I never tamed and bred them in order to sell them. That's a crazy inefficient way to make money. The risks, time and costs involved simply do not balance with what you can gain from the frequency of sales. These large animals don't breed fast enough for that.
They do make excellent combat pets though and that can justify the time and expense.
If you want to earn money, you can make far more silver from selling mass produced artwork for no risk at all.
Then it becomes an issue of how long they will stay vs how lucky you are. Some animals can stay for a long time like most small animals while some only stay for around a week like the thrumbo. To stop them from leaving, they need to be filled with hot lead with enough time for you to patch them up before they expire.
Exactly this. I keep taming predators I want, especially bears or wargs, whose wildness isn't that high, but to do so you must either start lucky and get your first predator tamed without it taking revenge (wargs get angered very easily, I'd say a bear is way safer as long as you have decent animal skill), or tame something less dangerous first, and have it accompany your pawn on his excursions. Right now if a wolf, bear, warg or anything gets angry at my handler, he may receive one hit, which his armor will hopefully tank, but he's set to flee and the bears, lynxes and whatever following him will put the beast down. I generally make him charge back to battle after I've confirmed that his menagerie is fighting the beast, but that's on me.
Ohhh thats a great tip man, have them set to flee.
I wish to put my vote in for buying animals...
Its a division of effort.. You cant grow everythign you cant make everything etc etc... You have to specialize some. If you wish to tame because you have many animals around that can actually be profitable ... sell materials or sell the babies.
I would recommend you buy mating pairs though, as I've found to reliably tame alot you have to sink alot of time in. Training alone can be a time sink, especially considering the wildness feature.
All that aside, I have had masses of bears and wargs and wolves and cobras. Love cobras, wish they were more poisonous... Just love idea of have a cobra pit by the killbox it just isn't too practical.
** EDIT ** I feed bears the corpses of my enemies. But they are omnivores so you can grow food for them if you wish.