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Medieval was the period between the 1st and 15th century AD.
Muskets first appeared in the 16th century and the renaissance period was the 14th to 17th century AD.
Incidentally, the Tudor period was from 1485 to 1603, which effectively starts at the end of the medieval and covers most of the renaissance. So muskets, if they were to appear in the Universim (if it adheres to European Earth chronology) should be appearing now, in the current Tudor era of the game.
As for Rimworld, it's anyone's guess what technological advancement Rimworlders would subscibe to. Perhaps they wanted to forego having to keep their gunpowder dry and skipped muskets in order to leap to bullets instead ;)
It is a big jump from Medieval to semi automatic pistols. I do hope a mod comes out to address this with some industrial era tech.
The muskets saw a lot of use actually throughout history right up until the early industrial age when the invention of the rifled musket (the rifle) took over. And it wasn't long after that the bolt action rifle came into use.
https://en.wikipedia.org/wiki/Middle_Ages
https://en.wikipedia.org/wiki/Musket
https://en.wikipedia.org/wiki/Bolt_action
Greatbows already do the same damage as bolt action rifles so why use muskets instead of sticking with bows until you research proper guns - higher rate of fire? I really don't see how muskets would add anything new.
those are mods, and while they seem pretty okay mechanically the addition of 3 muskets just feels weird, not to mention the artwork doesn't seem so vanilla. I think it would be better implemented in game by the dev, no?
Until then, I'll use the weapons that I acquire from raider loot, through trade or even quests.
In the early game, the weapon technology level of the raiders is only a little behind my own potential but still isn't enough to deal with a proper defensive strategy incorporating traps, turrets and my own shooters. So I can easily arm my colony using raider arms as a source.
If you want muskets to fill a niche then you need to first create such a niche but currently it doesn't exist.
Muskets would also be prone to much longer loading times and cooldown between firing.
Dryness would also be a factor - muskets would be vulnerable to wet weather conditions or the pawn themselves becoming wet.