RimWorld

RimWorld

Workers don't cut stone blocks
My settlers simply ignore the job. I can appoint them manualy and they do cut it once. But after doing it once they stop, and I have to appoint them again. They never pick this job automatically even if there is no other jobs on the map.

I know there were some topics around discussing similar problem. I read them all and checked every single solution. I tried rebuilding the table and moving it to a different room, I tried disabling 'while you're up' mod, nothing helps.

Do you have any ideas what could go wrong?

B19
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Showing 1-4 of 4 comments
Monoxide Sep 26, 2018 @ 12:24pm 
I would always start with checking my process. I know you said "there are no other jobs" - does that mean the colonist goes idle? If so, then I would say you have a bug/mod conflict. If they do not go idle, then they are focused on something else. I believe stone cutting is one of the lowest crafting jobs that exists, meaning they have to have all/most other tasks complete before even starting on stone cutting.

To test this, I would make a save spot for testing, then delete ALL tables/jobs except the stone cutting bench, set the pawns to only do the crafting job, and see if anyone picks up stone cutting. If so, then I would assume there are some priority conflicts. If they still do not do the job, then you might have something bigger wrong.
Last edited by Monoxide; Sep 26, 2018 @ 12:24pm
Thats how I tested:
1. checked that colonists are idle
2. removed all designations except crafting
3. waited for a while
Observed result: nothing happened
After that I again checked that if I appoint manually, they cut the stone once (they have the skills and materials)
I didn't delete all tables but if you think it's necessary I can try. Looks like its a mod problem indeed. Does anyone have ideas/observations? It will be super tedious job to figure out which mod creates the problem :(
Mods installed:
HugsLib
VGP Garden Medicine
Hand me that brick lite
While youre up
Power Indicators
GeneticRim
More Linkables
Centralized Climate Controll
More Trade Ships
Rimsenal
A dog said...
Hardcore Armors
Non-Flammable metal
RimFridge
Cheaper Components
More Sculpture
Xeva's Rimhair
Heat Map
Prisoner Harvesting
Mad skills
RT Fuse
No Infestation
Farmable Neutroamine
Chickens Efficient Light
Rimatomics
Expanded Prosthetics and Organ Engineering
Quality Surgeon
Annoyance Remover
So it is GeneticRim that creates this problem
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Date Posted: Sep 26, 2018 @ 12:20pm
Posts: 4