Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.reddit.com/r/RimWorld/comments/6ftg6u/building_the_ultimate_soldier_epoe_mod/
See the comment thread by "El17ROK" a bit further down in that post.
Basically, it seems that the TCI is better for pure combat, while the advanced bionic eye better for overall use, since sight affects much more than just combat.
So bottom line - I'd expect that the advanced bionic eye would still be a better bet, unless your pawn is pretty much exclusively used for combat, in which case I'd give them the TCI if they were not snipers.