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However, they don't seem to pick up the outer clothing such as parkas. Playing on a cold biome where winters could reach -50C, I was trying to get a prisoner to wear a parka and a tuque before I released them, but no sir could I get them to wear it.
I fed them until spring then gave them the boot...
If people actually had their prisoners pick up outerwear, maybe they can describe the criteria surrounding it.
Edit: The armor explanation makes sense. I think I was trying to get them to wear a muffalo wool parka. But then again, they still didn't have a jacket in the first place.
Edit: Ah, the armor thing might be it then. Since the parkas that I placed in the prison rooms were the old ones my colonists wore before, they were made with better protection/insulation. I don't use wool for parkas since heavy fur/thrumbo fur covers what my colonists need temp wise and they have the best affordable sharp protection.
I'll have to build my own fort Knox and turn my next colony into a prison camp. Be a new game.. how many prisoners can you maintain.
If prisoner is already wearing shirt & pants, they won't touch the parka. If I strip them and leave all three items on the floor, prisoner will wear EITHER parka & pants, or shirt & pants, but never all three.
Sounds like the clothing slot tab is misaligned, actually.
Do this: test it with a duster as well. If the pawn can use pants+shirt+duster, then somehow parka is using the wrong clothing slot. A pawn should be able to wear a duster *or* a parka, it's intended to use the same slot.
Good advice above on the 1x1 storage zone: pretty sure all pawns (even prisoners) obey zoning rules & by default non-colonists (i.e. pawns =/= yours) will ignore items you own left on the ground. (Been a while, might have changed, but it was to prevent people abusing it for raids. e.g. sprinkle the ground with items, raiders spent the entire time doing a treasure hunt instead of raiding, leading to easy massacres. Back in 14, from memory).
make sure your prison only has 1 exit door and your farm animals on the next room (cows and mufalos, ,my case thurombo's lol) if they break out they ♥♥♥♥ out luck with tribal wear and no weapon vs your animals its GG for them.
PS: dont strip bedridden prisoners because they wont change is they are in bed...
https://steamcommunity.com/sharedfiles/filedetails/?id=1538358690