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A more sure way would be to buy a slave from a trader. You could likely call in and request a trader or travel to a nearby town.
I am new myself, but been watching a ton of let's plays so I kind of know some things and I decided to go randy since most lets plays I've watched used that storyteller. I chose the "some challenge" difficulty and as of now I'm at 5-6 colonist, one was a refugee, and one was a raider I recruited.
I think with randy it can be a tad easier to get more colonist since the events are randomized and not at a set pace, also I think randy allows higher pop before things spiral out?
Yeah I had a tribesman, and the seem tougher then bandits.
If you're still just getting "one raider raids" then you haven't yet been playing long enough or your base wealth isn't high enough yet to get larger raid parties, more exposure to the RNGs that get you additional colonists, etc..
You're fine. If you want to hurry things along a bit, work on your defenses a bit, make sure you've got decent weapons for everyone, and then build up your wealth. Make some art, some decent furniture, get some accumulated stuff in your stockpile, etc. Then, you'll get larger raiding parties. Examine each raider before battle and try hard to capture the best ones. (Make sure you have some prisoner beds and have assigned some of them as medical beds, too.)
As time progresses, you'll get more random events dealing with spontaneous joins, drop pods, people in distress, etc. That just takes some time and may be reduced a bit due to Chillax. (Raid frequency may be reduced, too.)
I'm still a noob, but I'd be surprised if Chillax didn't provide slightly more non-combat ways of gaining colonists than other narrators.
You could change narrators, temporarily, to get some additional raids, I suppose.
Just because someone has a 99% recruitment chance doesn't mean you have 1% chance, you can raise that, and it may take a long time but that also means your social colonist will raise their skill so its easier in the future.
This is Rimworld, not Simcity.
No matter the problem, the answer is Slavery, Drugs, Organ Stealing or Cannibalism.
Welcome on the f* Rim
The storytellers actually don't have any impact on the size of raids and severity of bad events. Phoebe is less events, cassandra is lots of events, and randy is somewhere in the middle but with no "cadence": you will sometimes get clusters of events and periods of nothing happening at all.
Quickest way to get pawns is through raids, so cassandra is what you'd want if you want more pawns. Cassandra has a limit on pawns of about 12 though, and randy has viritually no limit, so keep that in mind.
Bring plenty of medicine, food, and some extra sleeping bags every time you send a caravan out on a mission. You can capture people in the field, if there's a structure you can use as a prison. (Chopping down trees and building a prison hut is also viable.)
You'll want to treat them on the scene, as fast as possible, to try to avoid infections, and wait until they're no longer at death's door before making the trip home.