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I haven't played in awhile whats so different about a catatonic breakdown?
That you can't even move them?
It's a mental breakdown, their conciousness locks to 10% for 3-4 days, they can only eat...
better then a sad wander in the middle of a raid
Yeah, but you can stop a colonist who is wandering or is dazed, the breakdown is just "make a colony useless" event.
havnt seen it happen yet, but to me it sounds better that they go down then randomly wander around infront of gunfire