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https://steamcommunity.com/sharedfiles/filedetails/?id=1424776732
I almost forgot
After cutting out her organs, giving peg legs and impregnating my guard went to recruit her. It was something along those lines: "(colonist) promised free, fresh eggplants and asked (prisoner) to join the colony"
Edit:
https://steamcommunity.com/sharedfiles/filedetails/?id=1447055199
There must have been well over 100 bugs and I decided it was time to deal with them, at first I just put a large 3 thick wooden wall around all the hives but I decided I would have to try kill them all at some point and the sooner the better. I got incendiary shells for my mortar and began to fire it at the bug hives from within my base walls. 1 shot was fired and the all the bugs went insane and started streaming into my base, completely ignoring my turret setup and the 4 colonists left to deal with the situation. They continued to ravage the base so I called for immediate military support from 3 different factions, a trader caravan visited at the same time and I thought I was saved. I WAS NOT. They got all got ripped apart and I spent the next 10 minutes with 1 lone survivor in a single room hoping they didnt find him... they did.
They uh... Kept having kids. A lot. It's hard to feed them...
And the uh... High rat population is drawing a lot of predators...
It's a ♥♥♥♥♥♥♥ war zone.
The way you described it gave me a slight laugh
Casually reading the story "high rat population"
And then suddenly
"It's a ♥♥♥♥♥♥♥ war zone"
And the best is that I read the whole text with a calm and confused voice, but when that last line came I read it in a screaming voice.
I only have a small bit of farming land so far since it's still pretty early into the colony's creation.
Almost all of it is dandelions for the ♥♥♥♥♥♥♥ things. Not only that I have a hole I dug out to dump raider bodies just to continue feeding the ♥♥♥♥♥♥♥.
The bodies disapear very fast.
Make a growing zone. Plant hay there. It's much more efficient than making them graze.
But only if you allow hay to growth and collect it with your colonists. Allowing animals to graze on any growing zone is very ineffective solution in most cases.
Hear the story of the badass formerly known as Muffalo 2:
>Start game with 2 people, brother and sister. Also lovers, because Rimworld does not judge.
>Start with NOTHING, naked in the woods.
>Know this game well, build small camp on mountain side.
>Herd of Muffalos show up -> perfect, muffalos are the master race.
>Try to tame them all. Hope for young females because they give milk and are more healthy.
>(Muffalos live up to 20 years, aka around 4 to 8 would be good)
>Frist one is a female at 10, good
>Then i get a male at the age of 18, already half blind. He is named Muffalo 2 because of course he is
>Great, gonna eat him this winter
>before i can tame the rest, lighting storm happens and the wild ones wander off
>lighting storm hits Muffalo 2 as he sleeps
>great gonna eat him then sooner
>he runs around for 8 hours until it rains
>mfw
>his head and left eye are burned badly
>he is as blind as before because the left one was ♥♥♥♥ anyway
>♥♥♥♥♥♥ keeps sleeping and eating grass outside like it was nothing, doesn't give a ♥♥♥♥
>2 years later i tame 6 more and was breeding
>Muffalo 2, he is 20 now, got problems with Alzheimer, but fathers 12
>need to push my animal skill, so i train all my Muffalos to follow and fight
>next raid i find out that this is the best idea ever
>eat your own muffalos without "killed pet" mood debuff
>muffalos are a ♥♥♥♥♥ to hunt because they can take so many hits
>let raiders get close, have 18 muffalos wait on the other side of the door
>works for 2 more raids.
>wife/sister is pregnant (yeah mods) and moves 60% slower
>surprise raid smashes into roof, right into the room she is in.
>can't take a bullet while fighting because baby, can't run
>she hides behind our Plasma TV while everyone else comes running with guns, but the raiders focus her
> ♥♥♥♥♥♥♥ MUFFALO 2 RUNS IN LIKE USAIN BOLT ON LUCIFERUM
> JUMPS RIGHT IN FRONT OF HER AND CATCHES BULLETS WITH SKULL LIKE IT IS NOTHING
>rest of the muffalos show up, defenders also made it around now
>giant mess of raiders and muffalos beating each other while my guys shoot in
>world war 2 in my eating room
>blood EVERYWHERE
>finish off last raiders, take one to harvest organs later
>muffalos that survived walk off, some bleed badly
>freezer is half empty anyway, let them walk themself there.
>look over the bodys, something is moving
>someone is kocked out, extrem bloodloss
>It's Muffalo 2
>0.16 hours left to life
>don't move him, patch him up without meds right there
>everytime he hits 0.01 or something my doc finishes a other wound and brings him some more time.
>for the next 12 hours he never gets above 0.5
>my main guy drops of some of his Luciferum, give it to him
>Muffalo 2 bonded with you. You named him "Sadness"
>like hell this badass will always be Muffalo 2 to me.
>full recovery
>I still see an old muffalo bull with a burn scar on his left eye in my dreams
>thank you Muffalo 2, you made me a better man
>someone draw fanart plz
>that's not water in my eyes
As an unintended but beloved consequence. Nearly every time the boomrat population would grow out of control.
As the population of boomrats grew it attracted predators wishing to hunt in "prey" rich lands. Soon I had everything from foxes to polar bears to even eldritch monsters rovving the land for food. Unfortunetly none was to be found. As usual they refused to hunt boomrats which meant that at any moment, any wandering pawn outside of the base became a target.
Very quickly the base become a nocturnal one. Every pawn wandered out at night when predators will asleep. Unable to hunt boomrats or my pawns the predators simply hunted one another. And at night one of the colonists jobs was to gather the freshly killed predators for food.
Caravans coming in were subject to unspeakable horrors as their pack animals and themselves were beset by hungry predators. Raids were often non-issues as they were eaten by the local wildlife.
And then it happened. The uncontrolled boomrat population ate all the vegetation. They took to scavenging corpses, even canniblising on themselves to survive. But it simply wasn't enough. What soon became my colony's version of the 4th of July commenced. Boomrats begun to die, creating an amazing display of explosions. The ones not too weak from hunger would devour their starved brothers and sisters and then proceed to repopulate so that the process would start anew.
It was almost always raining on the map.
>great gonna eat him then sooner