RimWorld

RimWorld

Nightmyre Jul 21, 2018 @ 9:55pm
Enemies are able to shoot through walls in 1.0?
This one was a bit of a surprise to me. Is it just wooden walls, or any walls in general?

I mean even realistically it makes no sense. Sure, wooden walls aren't perhaps the strongest thing in the world, and yeah, maybe if I took a rifle to the wall the bullets could probably go through and cause damage.

But you find me someone strong enough to take a bow and shoot an arrow through a wooden wall and do any damage, and I'll eat my words.

Is this a bug?
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Showing 1-15 of 15 comments
KalkiKrosah Jul 21, 2018 @ 10:06pm 
In what context did this happen in your game? Were your colonists exposed at any point where they were moving to cover and got hit in transit? I don't believe anyting outside of explosives can piece walls in version 1.0 and previous alphas and betas.
pauloandrade224 Jul 22, 2018 @ 2:42am 
Originally posted by Nightmyre:
This one was a bit of a surprise to me. Is it just wooden walls, or any walls in general?

I mean even realistically it makes no sense. Sure, wooden walls aren't perhaps the strongest thing in the world, and yeah, maybe if I took a rifle to the wall the bullets could probably go through and cause damage.

But you find me someone strong enough to take a bow and shoot an arrow through a wooden wall and do any damage, and I'll eat my words.

Is this a bug?
is it the vanilla wall or a modded wall?
Nightmyre Jul 22, 2018 @ 4:26am 
Okay so I tested this a bit more, and here's the situation:

If you've got an open door, and there's a line-of-sight on at least one pawn, enemies will try to shoot at that pawn. That's certainly fair, and totally reasonable for that pawn to get hit.

The part that's weird is that, if they miss the pawn, it's possible they can hit another one nearby whom they DON'T have line of sight on.

That shouldn't happen. It should be impossible to miss the target you can see, and hit the target you can't see. It's not like the other pawn is hiding in a bush - it's behind a wall that there is no physical path to reach.
anarcher Jul 22, 2018 @ 5:48am 
Originally posted by Nightmyre:
Okay so I tested this a bit more, and here's the situation:

If you've got an open door, and there's a line-of-sight on at least one pawn, enemies will try to shoot at that pawn. That's certainly fair, and totally reasonable for that pawn to get hit.

The part that's weird is that, if they miss the pawn, it's possible they can hit another one nearby whom they DON'T have line of sight on.

That shouldn't happen. It should be impossible to miss the target you can see, and hit the target you can't see. It's not like the other pawn is hiding in a bush - it's behind a wall that there is no physical path to reach.
Ever heard of ricochets?
Hopeless Knight Jul 24, 2018 @ 7:44am 
Originally posted by anarcher:
Originally posted by Nightmyre:
Okay so I tested this a bit more, and here's the situation:

If you've got an open door, and there's a line-of-sight on at least one pawn, enemies will try to shoot at that pawn. That's certainly fair, and totally reasonable for that pawn to get hit.

The part that's weird is that, if they miss the pawn, it's possible they can hit another one nearby whom they DON'T have line of sight on.

That shouldn't happen. It should be impossible to miss the target you can see, and hit the target you can't see. It's not like the other pawn is hiding in a bush - it's behind a wall that there is no physical path to reach.
Ever heard of ricochets?

Ricochets through a f@#! wall? that's a cheap way to excuse this bug. It also happened in my playthrough (unmodded) OP.
bIbIbI(rus) Oct 22, 2018 @ 10:01am 
Seriously, what the hell?

https://steamcommunity.com/sharedfiles/filedetails/?id=1545563542

I got lucky that I got autosave on my permadeath right before the fight, so I could replay this part and experiment with this while seeing that no matter how I place my pawns inside this room, they are shot to death. It is extremely infuriating and unfair. I don't know how it works, but every time she missed my pawn, she shot wall, and every time she hit my pawn, the bullet went through the wall. There were no situations where the bullet went through the wall and did not hit the pawn. So it feels like every time game rolls the chance of a successful shot, it ignores any obstacles. And if the shot is not successful, it calculates the bullet path right.
Last edited by bIbIbI(rus); Oct 22, 2018 @ 10:01am
anarcher Oct 23, 2018 @ 12:55am 
Your pawn is not behind cover in this scenario, and yes the raider has line of sight because leaning. Go back behind the back wall and they will pick another target or move.
Jaasrg Oct 23, 2018 @ 1:16am 
And I thought nucoms los rules were weird...
AlP Oct 23, 2018 @ 1:23am 
Yes, that is possible. Usually happens when you train shooting on a pawn by making him shoot a wall, while a builder repairs the wall on the other side.
bIbIbI(rus) Oct 23, 2018 @ 2:05am 
@anarcher It's not just about this exact position. As I told, no matter how I tried to hide my pawn inside the room he was always shot. There was a situation where the raider peeked from behind the compacted steel stash at the left and shot, and my pawn was to the right of the selected wall. And it still hit me. The bullets went through the marble lump and through the steel wall. If it is how it's supposed to work, then this is pure BS.
Originally posted by bIbIbI(rus):
@anarcher It's not just about this exact position. As I told, no matter how I tried to hide my pawn inside the room he was always shot.


That is correct, because he was at no point "behind a wall" in your example.
You might want to refresh yourself on the rules of the game.

A 1x1 wall counts as cover.
You'll need a second piece of wall in order to be out of line of sight.
Geothermal1159 Oct 23, 2018 @ 2:19am 
Originally posted by bIbIbI(rus):
@anarcher It's not just about this exact position. As I told, no matter how I tried to hide my pawn inside the room he was always shot. There was a situation where the raider peeked from behind the compacted steel stash at the left and shot, and my pawn was to the right of the selected wall. And it still hit me. The bullets went through the marble lump and through the steel wall. If it is how it's supposed to work, then this is pure BS.

There is no where Miner-builder can hide in the room because, of where Lucky is located the best Miner-builder can hope for is to get some cover.
Last edited by Geothermal1159; Oct 23, 2018 @ 2:20am
PIT_DEFENDER Oct 23, 2018 @ 3:24am 
I am playing b19 and I aso noticed that somtimes stray bullets go through a mountain ^^ instead of hitting it and then they hit enemies/animals behind that mountain ^^
bIbIbI(rus) Oct 23, 2018 @ 3:30am 
Alright, but what about another example I told about? Here how it looked:

https://i.imgur.com/gJ4gr9S.jpg

This is what I've got on the first try. All pawns were behind 3 marble blocks. I saw the raider hitting the marble piece 5-7 times and then suddenly bullet went through all the blocks and hit my pawn. Eventually all of them. In this situation it doesn't make any sense. How was I supposed to know that she can shoot through a f**king piece of mountain? I consider this a bug, and if in this case it's intended mechanics, then this is just rеtarded.

Edit: wrong link; also heey, somebody noticed this thing as well
Last edited by bIbIbI(rus); Oct 23, 2018 @ 3:35am
Jaasrg Oct 23, 2018 @ 3:43am 
Leftmost blue dot is valid, the other 2 aren't in which case it is a bug.
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Date Posted: Jul 21, 2018 @ 9:55pm
Posts: 15