RimWorld

RimWorld

Kaffine Oct 25, 2019 @ 4:32pm
Dying from the flu
i have a colonist who keeps dying from the flu and no matter how many times i re load i cant seem to save him.

right away i set it so the only thing he is doing is resting and i have my medical skill 12 person healing him whenever it allows me to but the flu always stays just 2-7% ahead of his immune system, he has no other health problems aside from a shattered nose.

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Showing 1-15 of 35 comments
desrtfox071 Oct 25, 2019 @ 4:37pm 
So, short of going back further in time, there isn't too much you can do. Use better medicine if you have it, that will increase the mending level and rate. If you can make food, or have access to food/medicines that provide better blood filtration, that can also help you get a jump on the flu rate.

You can keep the room cleaner, put them in a medical bed (not just a bed dedicated for medical use) if you have that tech researched.
Kaffine Oct 25, 2019 @ 4:43pm 
oh dang i think i might just have to load further back because he is pretty much my best guy and i don't really have access to clean room tech or hospital beds or any of that and my best meds are herbal.
GeneralVeers Oct 25, 2019 @ 5:01pm 
He's toast. The disease got too far along before you got him in bed and started treatment. Or maybe his immune system has gotten too weak from age or something.

If you REALLY want to save him, you could enable the dev console (oh, come on, Veers, don't start THAT again!) and use the HeDiff editing commands (what does "hediff" even mean??) and delete the illness from him.
Gamefever Oct 25, 2019 @ 5:06pm 
Cut IT OFF!

Find the infected part and cut it off!
Oh wait its the flu, not infection.

Make a better bed, check work tab and make sure bed rest is #1 priority.
Have floors in the room rested in, and be sure they are clean.

There is not a lot you can do, however ussually with Flu getting you its because you missed a treatment time or delayed treating it in a timely manner when the pawn first got sick/infected.

Dont get too attached to pawns though, they are called pawns for a reason.

Pawns are actually pretty fragile....

My first decent group that got far along I got attached to and let me tell you....They lost all sorts of parts, noses, fingers, toes, arms, legs, organs....I had a guy that was in and out of surgery and detox all the time. I had a pretty pawn that had her nose blown off and lost her toes to frostbite. My chieftan had to have his leg sawn off from an infection setting in, he was the best fighter I had till then.

I had another game where I was just learning about world travel and my pawns had to eat one of their friends...I just didnt have it figured out how much food to pack.
Last edited by Gamefever; Oct 25, 2019 @ 5:11pm
grapplehoeker Oct 25, 2019 @ 6:55pm 
Build him a nice sarcophagus and whenever you wish to remember him, go gaze at the artwork ;)
Sugar Show Oct 25, 2019 @ 7:09pm 
:clcks::stop: Gotta go back, back to the save the future :tdealwithit::SmithMedkit:
grapplehoeker Oct 25, 2019 @ 7:11pm 
"Here lies Doug
Snug as a bug
In a rug
"
or...
"Roses are red
Violets are blue
Now he's dead
Because of the flu
"
...next ;)
Last edited by grapplehoeker; Oct 25, 2019 @ 7:14pm
GeneralVeers Oct 25, 2019 @ 7:12pm 
Originally posted by grapplehoeker:
"Here lies Doug
Snug as a bug
in a rug
"
His full name was Doug Deepe.

Now he is.
grapplehoeker Oct 25, 2019 @ 7:15pm 
Originally posted by GeneralVeers:
His full name was Doug Deepe.

Now he is.
Heh...
and if he stays buried for a hundred years, we can call him Pete ;)
Gamefever Oct 25, 2019 @ 7:52pm 
Serious advice,

Make a good size room and put a sarcophogus in there.
Decorate the room with what you can...Put some chairs or benches in there.

Its a Catacomb room type, its a secret room not explained in the game.
The pawns that knew the one that died will visit from time to time during recreation hours or anything hours. They get relief and ussually a positive moodlet from the visit.
M.K. (Banned) Oct 25, 2019 @ 9:47pm 
Originally posted by SH Kaffine:
i have my medical skill 12 person healing him whenever it allows me to but the flu always stays just 2-7% ahead of his immune system,

Better doctor, better medicine, better medical bed.

With a skill 12 doctor, you should have been ok. Assuming you were using real medicine, not just herbs, and assuming you started treatment in a medical bed the instant the disease manifested.
Kittenpox Oct 26, 2019 @ 1:01am 
Originally posted by Gamefever:
Serious advice,

Make a good size room and put a sarcophogus in there.
Decorate the room with what you can...Put some chairs or benches in there.

Its a Catacomb room type, its a secret room not explained in the game.
The pawns that knew the one that died will visit from time to time during recreation hours or anything hours. They get relief and ussually a positive moodlet from the visit.
Even better - add a couple of Coolers to it (one at like -5, and the other also below zero).
The sarcophagus will stay in a frozen temperature, meaning the corpse shouldn't decay. Which means that if you find yourself with a spare Resurector Mech Serum, you may be able to recover your deceased colonist. :-D

Originally posted by SH Kaffine:
oh dang i think i might just have to load further back because he is pretty much my best guy and i don't really have access to clean room tech or hospital beds or any of that and my best meds are herbal.
I know that's tempting, and I've had entire runs where I've just started over - so I can't blame you if you want to reload saves to try and rescue the person. But some of my better games have been accepting the loss, and moving on.
One of my more recent games involved me failing to stockpile my resources sufficiently for winter, and being on a map with minimal wildlife. I lost all 6 hauling animals, and 2/8 of my colonists - but that loss made the game more fulfilling as I grew, recovered, and then made certain my people wouldn't have to cannibalize each other during the next winter season.

Some good advice from Wreck This Journal:- https://teepoo.files.wordpress.com/2011/12/lose.jpg :-)
liosalpha Oct 26, 2019 @ 1:26am 
Originally posted by GeneralVeers:
~ use the HeDiff editing commands (what does "hediff" even mean??~

Its short for HEalthDIFFerence
test Oct 26, 2019 @ 2:31am 
if you happen to have decore mod, build a bed from silver to get a huge boost immunity boost. Also check your drug table, maybe you can produce something that increases immunity gain speed
Kaffine Oct 26, 2019 @ 2:35am 
i ended up save scumming. didn't have to go too far back but yah i think i will try accepting loss from now on, that will make it more fun and challenging. I was just really upset that my guy kept dying from a simple flu lol
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Date Posted: Oct 25, 2019 @ 4:32pm
Posts: 35