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here is a pic from my muffalo farm https://steamcommunity.com/sharedfiles/filedetails/?id=1391953080
i ususally go with 5-10 female adults and about 2 males and similar for young. if you want to also do it for meat, you can leave the adult males and young at higher numbers if you can feed them.
Additionally, if your herd becomes too large, you can make them into a caravan and park them on a map tile adjacent to your colony as long as grazing is possible there. Then, just bring them back every few days to milk and shear, and they become much more profitable. However, this requires the dedicated attention of a few colonists, especially since the stealthiness rating of the caravan will be so low that it invites ambushes.
i like using the alpaca/muflo wool dusters and cowboy hats with devilstrand button down shirt and pants.
word of warning about the huskys though pawns seem bond with them easily compared to most animals, which can be both good and bad.
Best stealth rating is 5 (you get it when you send a lone pawn), and worse is 0.9. It's directly determined by the total number of pawns and animals (and nothing else I think).
Then stealth rating works as a divider* for hostile encounters frequency (or more technically a mtth multiplier for these events).
But globally your storyteller/difficulty matter far more than this value, as there will always be at least one roll per caravan no matter the distance, getting maximum stealth guarantees nothing even for a very short trip.
One of the mods lets you seed grass too.