RimWorld

RimWorld

adamveg☺ May 28, 2018 @ 11:32am
Horror mod
Any mod, that make this game a little scary ? Some wild monsters(not dinos) etc? Vampires or things like that ?
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Showing 1-12 of 12 comments
There's a Call of Cthulhu themed mod, I forget the name. There's also a zombie apocalypse mod, and I think a werewolf mod.
Last edited by 3 Ducks In a Man Suit; May 28, 2018 @ 11:39am
adamveg☺ May 28, 2018 @ 11:43am 
Werewolf you say ? Woo hoo :) That sounds good :D
elipod May 28, 2018 @ 11:44am 
Cthulhu pack does have vampires too
Cthulhu.. Ctulhy err... that thing
https://steamcommunity.com/workshop/filedetails/?id=829619412
Last edited by elipod; May 28, 2018 @ 11:47am
Quasimofo May 28, 2018 @ 1:09pm 
I dream of the day someone makes an SCP mod where you gain quests to secure different anomalies and have an HQ where you contain them.
Dr@g0n May 28, 2018 @ 1:21pm 
theres also a mod, phycology and a few others that add alot of in depth stuff to your colonists to make it feel much more alive.
adamveg☺ May 28, 2018 @ 1:30pm 
Originally posted by Commissar Collateral:
I dream of the day someone makes an SCP mod where you gain quests to secure different anomalies and have an HQ where you contain them.
Very true :)

Damn this game is good ^^
PatchesIX May 28, 2018 @ 3:24pm 
Originally posted by 3 Ducks In a Man Suit:
There's a Call of Cthulhu themed mod, I forget the name. There's also a zombie apocalypse mod, and I think a werewolf mod.

there are several of these mods that include some of the following:

Werewolves

giant spiders

Cults

Cosmic horrors

H.P Lovecraft Story teller

Straight jackets

etc.

just search "call of cthulhu" and your bound to find them, if that doesnt work just search lovecraft - all these mods are wrapped around his works.

Originally posted by adamveg☺:
Originally posted by Commissar Collateral:
I dream of the day someone makes an SCP mod where you gain quests to secure different anomalies and have an HQ where you contain them.
Very true :)

Damn this game is good ^^

if you believe a creature is a danger to you or somone you could down it, capture it, and keep in an enclosed environment whilist feeding and maintaining its isolation.
Last edited by PatchesIX; May 28, 2018 @ 3:25pm
Wiawyr May 28, 2018 @ 3:37pm 
Make sure to use the Dire Raid mod in conjunction with anything else for three times the ghoulish fright.
Originally posted by Commissar Collateral:
I dream of the day someone makes an SCP mod where you gain quests to secure different anomalies and have an HQ where you contain them.

There was an SCP mod for Prison Architect that eventually died
Meat Man (Alfons) May 29, 2018 @ 5:28am 
Originally posted by Dr@g0n:
theres also a mod, phycology and a few others that add alot of in depth stuff to your colonists to make it feel much more alive.
Not neccessarily horror, but it does simulate much more depth to your pawns.
Quasimofo May 29, 2018 @ 10:09am 
Originally posted by PatchesIX:
Originally posted by adamveg☺:
Very true :)

Damn this game is good ^^

if you believe a creature is a danger to you or somone you could down it, capture it, and keep in an enclosed environment whilist feeding and maintaining its isolation.
Imagine ones with requirements, such as NEEDING eyes on it literally 24/7 or having to contain an immortal vampire in walls of silver or a room with a moat of water, a blood sacrafice, or other forms of jumping through special hoops to contain that might heavily benefit from acquiring a prisoner populace to fulfill work duties and necessary losses. What about ones you needn't hunt, but could come to you such as one that might make dark rooms darker as a sign of spawning in it, then begin to spread from doorways to different chambers periodically ripping off electricity, or possibly killing power conduits in the process. Maybe it's a harmless decoration that caused the effect in the light and has very high beauty?

As for on topic, did some looking OP, and there's a Cthulu mod collection as well as Zombieland and Realistic Darkness. Maybe consider more primitive technology mods be it dark ages or some other era with a nice mod to keep things more of a threat and wounds less easily treated while still offering yourself an arsenal and tech.
adamveg☺ May 30, 2018 @ 3:42am 
In fact i was looking for some less gameplay change mod. Some wandering pack of monsters etc. However i check closer Cthulu mod :)
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Date Posted: May 28, 2018 @ 11:32am
Posts: 12