RimWorld

RimWorld

Any mods for marking camera location or map notes?
I'd love to have some way to keep track of where those ambrosia plants are or to remind myself that no, really, I don't want to remove that block.
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Showing 1-4 of 4 comments
BlackSmokeDMax Mar 2, 2018 @ 6:11pm 
You could use the planning tool. Vanilla is located in the "Orders" section of the menu.

I also highly recommend the mod "More Planning", it gives you multiple colors to use with planning. Very helpful for things like you are looking to do and just great help in general for planning your base:

http://steamcommunity.com/sharedfiles/filedetails/?id=881100382
Last edited by BlackSmokeDMax; Mar 2, 2018 @ 6:13pm
cstoneburner Mar 2, 2018 @ 6:16pm 
Hmm, I have and like More Planning and hadn't thought to ues it that way, but I may give it a shot. Do you know if there is any way to jump to things you've planned as it's finding thing on distant parts of the map that is the biggest issue for me. I'm still very new to the game and am sorting out the (waay too many) mods I"ve picked up and there could easily be an option in either vanilla or in the mod that I haven't seen.
BlackSmokeDMax Mar 2, 2018 @ 6:22pm 
No, there are no set camera views. Probably a good idea for a mod, if that is possible.

If you are planning on harvesting the ambrosia I have another tip that can help you.

Pause the game (just so they don't start doing something while you are working on this.) For each ambrosia plant, put a grow zone square down on the plant. Once you have a grow zone on every plant, zoom so the screen has just those grow zones in view. Now double click on one of the grow zones so that they are all selected. With them all selected, click the "Allow Sowing" switch so that they will not try to plant in those grow zones. Now your pawns will automatically come harvest the plants in those grow zones when they are fully grown. Un pause the game.
cstoneburner Mar 2, 2018 @ 7:42pm 
Oh very cool tip, thanks!

And yeah, I thought that camera views would be a nice mod and was a bit surprised that there wasn't one, given how very many mods this game has compared to the others play, especially since I did see one other camera related one (although I admit zoom mods are usually pretty darn easy). After spending a delightful several hours just looking at existing mods I'm surprised that I've already come up with several that I'd like and that might be feasible (don't know enough about the game, modding it or C# to have a great sense of what is possible here yet). I figured I wouldn't need to do any for this one, but if it gets me learning new things I won't object.

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Date Posted: Mar 2, 2018 @ 6:08pm
Posts: 4