RimWorld

RimWorld

Kytespace May 16, 2018 @ 4:43am
How long can a human colonist go without food?
Ok so, bit of a long story, you don’t have to read it but I just want to give a bit of context. So one of my pets was attacked by a timber wolf so I sent out a colonist to help it. Both my colonist and pet almoast died. Since I had no medicine and it was the middle of winter I had to send out a colonist to get healroot from the closest place on the map. I supplied them with plenty of food but when they got there and began harvesting the healroot my food was brutally ravaged by squirrels. But wait, it gets worse, the colonist u sent out was incapable of violence so I couldn’t hunt either. And blah blah blah, can I send a caravan to there in 3.8 days without them starving?
< >
Showing 1-5 of 5 comments
BLOBOLOBOLUS Jun 4, 2018 @ 8:47am 
1 day :steamhappy:
2 days :steamsad:
3 days death :Eredin:
Shodan Jul 16, 2018 @ 6:14pm 
Humans can go 30 days without food, 10 days without water, 1 week without sleep... I think the vanilla setting should be 10 days at least without food.
corisai Jul 16, 2018 @ 6:26pm 
Originally posted by Shodan:
Humans can go 30 days without food, 10 days without water, 1 week without sleep... I think the vanilla setting should be 10 days at least without food.

1 vanila day ~ 6 normal human days.
BOYCOTT Jul 16, 2018 @ 7:58pm 
water is actually 72 hours IRL.
Morkonan Jul 16, 2018 @ 10:51pm 
Originally posted by Shodan:
Humans can go 30 days without food, 10 days without water, 1 week without sleep... I think the vanilla setting should be 10 days at least without food.

Whle essentially correct, all of these numbers vary based on conditions and activity level. A person in an active survival situation that is trying to accomplish life-saving survival-related goals, like making shelter, traveling to find food/water, recover from wounds/injury, hunting, etc, will have their endurance substantially limited by that. Add adverse conditions and it drops accordingly.

..But wait, it gets worse, the colonist u sent out was incapable of violence so I couldn’t hunt either...

Look for berries. Look for animals that have been recently killed by predators.

It's likely they're going to die. Unless you have a lot of pemmican or have packaged survival meals, your caravan's food supply of regular meals will likely spoil before they reach the colonist. BUT, it's possible that they could reach the tile and set up a camp where they can cook some food before they all starve to death. That "could happen." Unlikely, but possible. If your colonist gathers berries and manages to find some carcasses he can cook, there could be enough food there to sustain both him and the hungry caravan when they get there at least long enough to hunt up some other food for the return journey.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: May 16, 2018 @ 4:43am
Posts: 5