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https://steamcommunity.com/sharedfiles/filedetails/?id=846276095
I haven't used it but now after discovering it I think I will
I looked through the save file and it looks like RimWorld doesn't save the description anywhere. It's generated every time you play the game based on a random seed and a Tale (which is a RimWorld object for something that happened like a pawn being killed)
You can change the seed and the artwork will describe the event in a different way, or you can change the tale to make the artwork describe a different event entirely or change the tale field to null to make it describe no event at all.
In the save file you can CTRL+F to look for the title of the artwork
once you find it, the save text should look like
<title>YOUR ARTWORK'S NAME LMFAO</title>
<taleRef>
<seed>111912827</seed>
<tale>Tale_3300</tale>
</taleRef>
Replace the seed with any 9-digit number to get a new random description and/or CTRL+F your way to a different Tale ID (There's probably no elegant way to look for specific tales, they start after the TaleManager tag and I think they're in chronological order, just look for the ID tag of the tale) and change the tale ID, or type null to make the artwork about nothing. If you change the seed and tale back to the original, you'll get the original description, but since this process leads to completely random results, we might as well use the mod that does all the paperwork for us.