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Also, I just loaded up a game with no mods affecting deconstruction, and I got 17 Components from a Megascreen TV (admittedly, this was with a pawn that had an Archeotech Eye and Arm, and nearly 17 Construction skill, so 16 components is probably what you get from a more "reasonable" deconstruction pawn: if you've got a fully-Archeotech'd up pawn, you probably aren't having trouble with Components!)
It's still a rediculous waste of money under any but the most desperate circumstances, but you can get quite a few components from non-craftable items: one time I had an Item Stash quest to pick up a Psychic Eminator, and I forgot to bring a pack animal with me (so it was too heavy to carry back). IIRC, I got something like 25 components when I deconstructed it in order to avoid making the trip a TOTAL waste.
I can certainly see the advantage there - You had to do what was necessary to make some sort of profit from your efforts.
But, is the "deconstruction for component" thing very common?
I can see where it could be in certain situations where one is just getting picked on mercilessly by RNG. But, I don't often find myself thinking about deconstructing valuable stuff for Components. That's probably because I Fear the "Component Crunch" part of the game so much that I over-prepare for it, buying/hording all the components I can before my stockpile gets stressed.
Sure, times can get lean for Components, especially when you get hit by a disaster that rapidly depletes your stock due to repairs/rebuilds. Then, there's the weapon/armor demands to fill, which can get a bit hectic if one doesn't have good component production up and running or a caravan/tradeship hasn't been by in a long while.
Even so... I generally don't get so desperate I'm running around looking for stuff to trash.
Maybe I'm just lucky? I don't always play at the highest difficulty level possible, so maybe I'm just not experiencing what "Real Rimworld Players" experience so often? Or, maybe I just found some sort of rhythm of play that naturally keeps me from suffering too much from a shortage and I just don't fully realize it?
Oh, heavens no. That anecdote is the one and only time I've ever deconstructed a high-value item for components outside of a test (which I did not save afterwards!), and it was because the choice was either come home with nothing, or come back with a bunch of components. It's a terrible waste of silver (which, admittedly, can help with keeping colony wealth down if you have a bunch of spare silver and nothing else to spend it on).
The one exception is World Quests. Bandit outposts (both Bandit Camps as well as the outposts at Item Stashes and Prisoner Rescue quests) usually yield a few components if they're a non-tribal faction, and I do make sure to disassemble enemy Solar Panels/Gun Turrets/Batteries wherever possible. It's about 10-12 components per base, which isn't a lot, but hey, they're free.
As for the price, I've calculated the value of a megascreen TV at some point, and it was just slightly more expensive than buying the components and silver directly. So you can deconstruct them without fear. Even if you have just one TV, your pawns can easily survive without it for a while, it's not like there are no other means of entertainment around.
not this guy again. Deconstruction items will always yield 75% the amount of TOTAL resources the building originally worth, and even at full recovery of resources there is no freaking way 16~17 components and less than 200 steel worth 2000 silver.
While you're probably right about that, there are times when you have enough surplus to buy all of a traders' silver and other valuables with, like, rice. Or chemfuel that you don't need. 17 components and 175 steel may not be worth 2000 silver to you, but it may be worth ~1500 chemfuel to you. Especially if you're just churning the chemfuel out.
The megascreen TV what he mentioned is the same as the flat screen what is craftable from 16 components? (Never watched for this).
If those are the same: no. Not in this or in any other universe you can get back all the 16 components without overpowered mods. (To get back more is impossible even if you use that said mod).
@AIP:
Buying components? Only early game.
Mine steel (set up mining camps on other tiles if necessary), craft your own components. Cost: 0 silver. Don't tell me there is some way you can buy components more cheaper.