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Biological age is how old you are biologically. Abraham Lincoln died in the year 1865, which means that he died at the age of 56. Biologically he would be 56 years old since that is when he stopped aging.
In Rimworld the two different age types are because of the cryptosleep mechanic. Cryptosleep mechanics halt the aging process, so while the colonist in question sleeps inside their cryptosleep casket, never aging a day beyond that, time still moves on. Its the explanation as to why the father of an 83 year old woman is a 16 year old boy. Cryptosleep.
That wasn't very uncommon until the last ~150 years.
Because the Maury Povich show exists.
In the feudal age a 16 year old boy was already a man. Their expected lifetime was around 30-35 years.
But still, some cultures (like gypsys in my county) prefer early "reproducing" (Sry,I don't know better word). A 16 yrs old boy and a 16 yrs old girl sometimes already has 2 childs. At their 30s years, they are already grannies, but still giving birth to new kids.
This is why there is already more of them, than my nation. (Don't report this, I'm not racist. These are just facts.)
Well, this is what I'm learned in medical school.
BC of the lack of medical knowledge: they don't even knew some lethal conditions, or they knew them, they don't knew how cure them. Example artery blockage. There were no medicines to cure high blood tension.
But even a simple flu killed many ppls.
And there is their life management (again, I don't know better English word):
Work, work, work, work. Crappy foods. Smoke in the houses (you know there wasn't centralized heating, and a poor peasant house didn't had a proper (many times didn't had any) chimney) caused asthma.
And many many more things what caused their expected lifetime shorter than nowadays.
If you know Romeo&Juliet (for example), you know they are only in their early teens, Juliet's mother is around 30, and she says she is a really old woman. And their families wanted them to be married (just not with each other).
But there are many more examples in the literatures, what illustrate medieval society structure, and other things.
Also, if you learn in medical school, later you got a diploma in sociology (and one more in economics, what is not relevant here), you will learn way more about these things.
Chronological age doesn't matter.
In functionality, no. Its just that the age of any given pawn is randomized upon entering your map. And when you have age discrepancies like I noted above, it gives a logical explanation for why there is such an odd gap. It's just Tynan's simple work around by having two number systems going, one that obeys the social strata of family trees making younger generations younger than older ones and one that gives ♥♥♥♥ all about it making everyone whatever age it feels like.
Different places have different ages of consent.
For example, the age of consent in the UK is 16, while in Ireland it's 17.
Chronologically, she was about 400 years old, but biologically she was about 40.
Having a small challenge that is consistent for everyone right off the bat was an early concept in this game, so the "cryptosleep sickness" was created for the then only starting scenario of the crash landing.
Later, they added an actual cryptosleep casket to the game, so you could freeze your colonists, if they were about to die and you didn't have the means to save them.
Thus the need for a chronological age and a biological one was apparent. It came naturally from how the game evolved, not as a justification for the family mechanic, which was added over a year later.
https://ourworldindata.org/life-expectancy
If one not enough, i can link more, or even scan some page from any of my books. (Hope you can read Hungarian).
Dono what education you got, but its sure, its dont hit the minimum. (Or you skipped some lessons).
12 in Alabama. 11 if it's your sister.