RimWorld

RimWorld

Vagabond Sep 1, 2019 @ 5:43am
Psychic Ship
A psychic ship has just landed in my colony. I'm aware that they contain enemies similar to the ones in ancient crytosleep caskets and whatnot, but since the psychic drone level is only low, does that mean no enemies will come out of it, or that they'll be weaker when I attack it?
Originally posted by grapplehoeker:
The longer that ship remains, the higher the psychic drone it will transmit, so it needs to be taken out asap.
As for enemies inside, it will consist of a variety of mechanoids = centipedes and accompanying lancers/scythers. The numbers and severity will depend on your storyteller/difficulty level and your colony pop number/wealth.
https://rimworldwiki.com/wiki/Events#Psychic_Ship
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grapplehoeker Sep 1, 2019 @ 5:46am 
The longer that ship remains, the higher the psychic drone it will transmit, so it needs to be taken out asap.
As for enemies inside, it will consist of a variety of mechanoids = centipedes and accompanying lancers/scythers. The numbers and severity will depend on your storyteller/difficulty level and your colony pop number/wealth.
https://rimworldwiki.com/wiki/Events#Psychic_Ship
Last edited by grapplehoeker; Sep 1, 2019 @ 5:48am
Mciejju Sep 1, 2019 @ 5:53am 
Staying longer will only make your colonists have stronger mood debuff.
What it means is that your colonists are taking a mood hit that will get worse the longer the ship stays. it has no effect on the mechs inside.
flu007 Sep 1, 2019 @ 8:01am 
It goes up every 2.5 days. (It shows when it landed when you click on it.)
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Date Posted: Sep 1, 2019 @ 5:43am
Posts: 4