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If you use a mod like pickup and haul, That and RPG inventory seems to do it alot. I also had an issue where a guy picked up a rock and tried to put it down... he put it down but he still had it... and.. he... just.. kept putting it down... it got really really crowed after the 400th rock.
I had that issue while I had that mod installed.
As always, this might be easier to figure out if you include your modlist..
But then you wouldn't be able to make use of the harvested rice - except selling to visiting traders - and it doesn't solve the root cause of the problem.
Out of curiosity, is it like only 1 unit of rice that's being collected when it fails?
I figured out what was causing the rice pickup spam. It was the Fishing Industry mod since it only happened with my characters who has priority in hunting (Fishing in that mod is facilitated by the hunting skill). It picks up rice because it needs a bait which is any raw plant available.
Now my problem is that my characters keep randomly picking up heavy stuff such as vests, flak pants, and all those things which takes up so much space that they are not able to follow my loadout (i have CE and I have an assigned gun and number of ammunition per head)
In other words, your mileage may vary a good bit...
for some reason whenever the pawn tries to train/tame and needs to pick up some food they will freeze if they dont pick up enough or are carrying to little when they start the job.
sadly the only way to fix it for me is to not have animals.
Thanks for the insight.