RimWorld

RimWorld

Captain Nemo Dec 30, 2017 @ 2:37pm
colonists not tailoring
i need help im new and my colonists are set to tailors, im new to the interphace and all but why arent they tailoring i got alot of leather/fur and stuff like that
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Showing 1-4 of 4 comments
Emmote Dec 30, 2017 @ 2:42pm 
Have you set up some bills on the tailoring bench to craft items? If so, be aware that each recipe requires a set amount of materials, and items that can use multiple different kinds of materials, like clothes, can only use one material type at a time.

So, if the recipe needs 80 materials, for example, it will need 80 cloth, or 80 boomrat leather, or 80 megasloth wool, etc.. It can't mix-and-match.
HMS ADHD Dec 30, 2017 @ 2:43pm 
Have you set a bill on the tailor's bench yet? To make hats, trousers or shirts, you know
Captain Nemo Dec 30, 2017 @ 2:43pm 
wow i saw that i honestly didnt get it its alot of cloth but thats im silly haha, with the materials count,

thanks i didnt know very well...
Last edited by Captain Nemo; Dec 30, 2017 @ 2:44pm
JoeDaTomato Dec 30, 2017 @ 2:45pm 
(Some) possible issues:
- Are your leathers/furs allowed in the tailoring bills?
- Did you set a tailoring bill?
- Do your colonists have other jobs about tailoring's priority that they're doing instead?
- Is there a minimum level for your tailoring bill that none of your pawns meet?
- Do you have enough of a single kind leather or fur (I.e. caribou leather) to do the bill?
- Is the bench in an allowed area for your tailors?
- Are your materials in an allowed area for your tailors?

EDIT: Nevermind, I just saw OP's last comment.
Last edited by JoeDaTomato; Dec 30, 2017 @ 2:46pm
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Date Posted: Dec 30, 2017 @ 2:37pm
Posts: 4