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There r 2 different chips i noticed, a basic brain chip (restores up to 65% of a damaged brain) and a better one i havent installed yet (description says 100% max, i will install this chip tomorow to a colonist with a 65% restored brain, fingers crossed he is back to 100% after the operation).
Keep the AI core for the endgame stuff or sell to traders.
Installing the better chip to a colonist who has the basic chip installed allready will not restore the brain back to 100% , and the basic chip cant also get removed before, so better use the improved chip only for ppls without any installed chip.
The lowest installed chip will influence any other (better) chip installed later.
im curious if mental break threshold affects the odds of the berserk option? iron willed people would be great for the ai core at that point.
The colonist was mentally deaf and more moderate, maybe thats the reason why he doesnt went instant insane or why it took quite a while before he lost his mind.
I could test it with another more unstable subject.....but right now im too lazy for (and i have the tech-level to craft better replacement parts anyway).