RimWorld

RimWorld

Glink Dec 21, 2017 @ 8:28pm
How do you sell drugs? (In game, not in real life)
I added in game to the title because I believe some people on the internet can misunderstand things to amazing extents! Moving on, how do you sell the drugs you make? I've had more than a few traders pass by and I was unable to sell them go-juice!
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Showing 1-11 of 11 comments
Daffy Dec 21, 2017 @ 8:35pm 
Not all kinds of traders are willing to buy drugs.

as far as i remember, pirate,exotic and bulk should buy drugs.
Astasia Dec 21, 2017 @ 8:35pm 
Items have to be accessible to be sold to a caravan, so if you have a walled off drug stash you need to unwall it. Otherwise, not all caravans buy all types of items, you just have to wait until the right types of caravans show up. I think most base game outlander caravan types will buy them, less so for tribals, and for modded caravan types it depends on the mod.
Glink Dec 21, 2017 @ 8:37pm 
Ok, does walled off me having no other access points then a door?
Also, what kind of drugs are most profitable?
Edit: The door is forbidden...
Last edited by Glink; Dec 21, 2017 @ 8:38pm
Cloud Breaker Dec 21, 2017 @ 8:42pm 
Originally posted by DiscoTurtle:
Ok, does walled off me having no other access points then a door?
Also, what kind of drugs are most profitable?
Edit: The door is forbidden...

If your trying to trade with orbital traders via the console you have to have the goods in range of a orbital beacon. Design your warehouse / stockpiles with those in mind if you want the inventory to be accessible to those types of traders.
Glink Dec 21, 2017 @ 8:51pm 
Got it! Thanks for the help!
Halasterb Dec 21, 2017 @ 10:21pm 
Beer makes a good profit. Also Smokeleaf joints turn a good profit depending on your social skill usually in the $6 per range. Flake uses 4 psychoid leaf vs the 8 for yayo and sells for $7 and change vs the $13 yayo sells for.
Glink Dec 21, 2017 @ 10:41pm 
What about Go-Juice?
Astasia Dec 22, 2017 @ 12:11am 
Originally posted by DiscoTurtle:
Ok, does walled off me having no other access points then a door?
Also, what kind of drugs are most profitable?
Edit: The door is forbidden...

A door is fine. I don't remember if being forbidden effects it or not.

Trade beacons as mentioned are for orbital traders, but you don't need them for trade caravans,

Go-Juice isn't a great money maker. It's probably fine, but it's not the best use of those resources. If you have neutromine it's better to turn it into penxyclyline, if you have psychoid leaves, it's best to turn them into flake. Two flake plus one peno, same amount of raw resources, is 60s market value, vs the 45s for the go-juice. Edit: That's me just looking at the raw numbers, I don't remember if peno is as easy to sell as other drugs. There's no easy source of neutromine in the base game so I typically don't try to turn a profit from it.
Last edited by Astasia; Dec 22, 2017 @ 12:13am
Glink Dec 22, 2017 @ 10:50am 
Ok, thanks!
JoeDaTomato Dec 22, 2017 @ 11:24am 
Originally posted by Halasterb:
Beer makes a good profit. Also Smokeleaf joints turn a good profit depending on your social skill usually in the $6 per range. Flake uses 4 psychoid leaf vs the 8 for yayo and sells for $7 and change vs the $13 yayo sells for.


If I remember right, Beer is the most profitable per work, Flake is the most profitable per tile, and Yayo is the most profitable per weight (assuming your produce all resources you can produce & you buy what you can't at 100% market value).
Last edited by JoeDaTomato; Dec 22, 2017 @ 11:51am
Glink Dec 22, 2017 @ 12:50pm 
Oh, didn't really take those factors into account!
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Date Posted: Dec 21, 2017 @ 8:28pm
Posts: 11