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Each meal is not individually checked for its "sell by date," so if you have a mod that allows for larger stacks of items, you are actually decreasing the amount of those checks that are happening, which should slightly increase performance rather than degrade it.
This is the main reason I always use the basic stack size increasing mods rather than the more complex/interesting mods that might handle storage differently, it's just a lot better for performance.
You should also be keeping your perishables in a freezer of some kind, if at all possible. Those degradation checks don't occur if they're frozen. Likewise, having an interior storage room turns off the "degrading because: outside" mechanic. If it's not a chunk or raw resource like steel, it needs to be stored correctly.