RimWorld

RimWorld

MythN7 Oct 20, 2019 @ 10:08am
Had a thought on geothermal and indoors.
Would this with a few vents that you can open and close help really heat the place up in cold snaps?
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Showing 1-9 of 9 comments
Morkonan Oct 20, 2019 @ 10:30am 
Yes.

But, so would a campfire(s). (IF you had wood.)

https://rimworldwiki.com/wiki/Geothermal_generator

The heat may not be constant and may spike, so it's a bit unpredictable. And, if you have a Geothermal Generator, you already have power for a bunch of easily controllable Heaters.

PS- Ice Sheet/extreme players use them for heating needs. It's just sporadic. The vent itself can also provide some heating, IIRC. Again, though, it's "spikey" so not easy to use.
Last edited by Morkonan; Oct 20, 2019 @ 10:32am
AlP Oct 20, 2019 @ 10:56am 
A geothermal vent is only a little bit hotter than a single heater or a campfire. You can use it if it makes sense in your situation, but it doesn't make a big difference under normal circumstances.
Grimelord82 Oct 20, 2019 @ 11:25am 
I put my Boreal bases on top of geothermal vents 100% of the time. Not requiring wood for heating lets me put it toward other things starting out. A vent will preserve a 2 sunlamp greenhouse all by itself, and some sleeping areas beside.
M.K. (Banned) Oct 20, 2019 @ 11:32am 
One geyser outputs about the same heat as 4 campfires. It does so in bursts though, so only safe to use in a large-ish room.
Venusgate Oct 21, 2019 @ 11:19pm 
I had an interesting discovery with Dub's Bad Hygiene where I was using a gyser to heat the bathhouses before having the hot water heater tech - Not wanting to eat firewood like crazy.

The gyser vented to the baths would not heat the room up enough to get rid of the cold water debuff, but interestingly enough, in the boreal summers of balmy 65°F, the bathhouse would become 190°F saunas and baths would give a cold bath buff instead.

I'll have to dig up that screenshot when I get the chance.
Salami Tsunami Oct 21, 2019 @ 11:30pm 
Originally posted by MythN7:
Would this with a few vents that you can open and close help really heat the place up in cold snaps?

Yes, I'll usually build greenhouses (not hydroponics, just leaving the ground bare inside and using a sunlamp) over the geothermal generators that are out in the map, away from my main base. This is of great benefit because:

1: Now there's a solid wall between any raiders and my fragile, valuable generators.

2: My greenhouse gets free heating

3: My greenhouse is still getting power even if the conduit between it and my base gets severed

4: My greenhouse is still heated even if there's a solar flare

I'll typically use those greenhouses for slower growing crops, like haygrass, healroot, or devilstrand.
Preechr Oct 22, 2019 @ 5:45am 
Originally posted by Venusgate:
I had an interesting discovery with Dub's Bad Hygiene where I was using a gyser to heat the bathhouses before having the hot water heater tech - Not wanting to eat firewood like crazy.

The gyser vented to the baths would not heat the room up enough to get rid of the cold water debuff, but interestingly enough, in the boreal summers of balmy 65°F, the bathhouse would become 190°F saunas and baths would give a cold bath buff instead.

I'll have to dig up that screenshot when I get the chance.

Hygiene requires you to connect a wood/gas/electric water heater and a hot water tank before that cold water debuff will go away.
Venusgate Oct 22, 2019 @ 1:17pm 
Originally posted by Preechr:
Originally posted by Venusgate:
I had an interesting discovery with Dub's Bad Hygiene where I was using a gyser to heat the bathhouses before having the hot water heater tech - Not wanting to eat firewood like crazy.

The gyser vented to the baths would not heat the room up enough to get rid of the cold water debuff, but interestingly enough, in the boreal summers of balmy 65°F, the bathhouse would become 190°F saunas and baths would give a cold bath buff instead.

I'll have to dig up that screenshot when I get the chance.

Hygiene requires you to connect a wood/gas/electric water heater and a hot water tank before that cold water debuff will go away.

It also says on the homepage that you can use campfires early on
Preechr Oct 22, 2019 @ 1:25pm 
"An early game low tech option is to place a campfire next to a bath to heat it."
https://github.com/Dubwise56/Dubs-Bad-Hygiene/wiki/Hot-Water

Ha! Never knew that. Pretty cool, but I've gotten used to letting them wash in the creek until I can build proper bathrooms. The run I'm on now I actually didn't build anything at all until I had started to research septic tanks, so by the time the bathrooms were finished the toilets were working. Nobody cared enough to have a hissy over having to poop on the floor lol.
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Date Posted: Oct 20, 2019 @ 10:08am
Posts: 9