RimWorld

RimWorld

Remove magical area forcefield from sleeping mechanoids
I went to rescue an incapacitated refugee. There were sleeping mechanoids. I decided to leave instead. Couldn't form caravan despite them being ASLEEP and AWAY from me. My pack animals could not leave until mechanoids were defeated. Even though they are asleep.

This doesn't sound entirely logical, should be able to escape but have risk of caravan ambush later.
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Elementium Dec 6, 2017 @ 2:06am 
Another reason to not automaticly rescue people far away from home to me
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Date Posted: Dec 5, 2017 @ 8:46pm
Posts: 1