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1), add a schedule for joy for the colonists. That way, they don't stop what they're doing, or even go across the map, to get some joy time in
2) Prioritize what colonists work on. Rather than have 4 colonists on tailoring, each of whom will put in their partial time to do some tailoring work, instead have just 1 as your primary tailor on a specific workbench.
If you still want others to pop in now and then do tailoring stuff, then make them a 2nd workbench where they just practice (since you never know when your tailor might croak!). That way, they are not preventing your primary tailor from making items for your colonists to wear.
A common example is that you wanted to have 5 jackets available, currently have 4, and they were working on the 5th one. But then some raiders came, and you took a jacket from them (even a dead man's jacket). Now you have 5 in stock, so the colonist no longer needs to work on a jacket anymore.
Correction they will take it off if YOU suspend the job or bump another one up I have done this when I get rescue who is naked and I want to make some pants for them isntead of make jacket from scratch so they stop getting nude debuff. Or when I notice I need a new hat, and every one already has a good jacket so bump up an order for new hat to come first. Then they will take the old job off the bench then start the next one as ordered.