RimWorld
How to end a mental break, with debug mod?
After a raid some pawn with infection could'nt be healed because of mental break and no way to force them to eat antibiotics...
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Exibindo comentários 1617 de 17
Rural Juror 10/jan./2022 às 17:29 
Sorry to necro, but the correct answer is that you need to click on "T: Stop mental state" in the dev mode debug actions menu.
anarcher 30/jun./2022 às 20:42 
Sure but it's more fun to down them and then remove a few organs they don't need to survive anyway.
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Exibindo comentários 1617 de 17
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Publicado em: 1/dez./2017 às 1:07
Mensagens: 17