Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That said even tho there is randomness in the game there most times is a reason for it happening and a way to prevent it.
in random order :
Pawns does not need babysitting 24/7 ..select a pawn and in the window that pops on the lower left the is a little icon of a running man ...click that and you can change what they do if in danger run/ignore/fight
set there priority in the worktab select the little red x to go into details.
here set firefigthing / patient / bed rest / doctor ( your best one ) to 1 and adjust the rest of the tasks in the order you want it but try not to have too many 1, note they always check the lst from the left to right.
The major events pause the game ( raids and so ) make sure you have *pause on urget letter ticked as on *
learn to spot what animals there is around and hunt predators, do this with 3-4 pawns with ranged weapons, bows will do if you got nothing else.
make sure you have a good mix of starting pawns so you got somone for all tasks, most importent:
firefigthing / cooking / grower / doctor .. a minimum skill of 5 with those should be fine ... press random till you get what you need.
understand that the game is a fair bit deeper then it looks .... age of the pawns matter more then you think.
Depending on the biome/storyteller and difficulty there are different *issues* you need to be aware of like tropical forest / swamp is a really bad place to learn the game as you will get hit be sickness A LOT.
Learn to use zones and restrict your pawns and animals to those zones if you have urgent issue that needs to be fixed.
other then that it is hard to advice as i can not really see what the problem is that you are having other then *pawns are dumb !* they are not really .... not supersmart but they generaly do as you tell them.
Hope it helps in some way, else ask away here, we try to be helpfull unless you ask for a sale :P
You must setup proper work times,sleep times, joy times for them and give them porper areas to do such. They aren't meant to be doing their own things whilst you do another things. The colonist is the focus of the game.
make sure to have 1 pawn specialised in cleaning 1 hauling 1 and then in somethign else...at 2
create a commune joy time then a sleeping time corresponding their favorite sleeping time, then you can put all the rest as free time
there is a show roof button on the bottom right
batteries dont explode from rain when roofed
manual priorities are important if you want to limit micromanaging
i can leave it playing for hourse without having to intervene
wind turbines rely on wind, if there is no wind there is no power that is why you need batterys for them
its also smart to floor the area infront and back the turbine to prevent trees from growing
trees block wind
small animals are hard to hit with guns, it makes sence try shooting a squirrel
use swords on them, they have very low hp making a single hit deadly as long as you dont hit the tail
this way you can beat any small animal only getting bitten once at most
large animals hit hard and take a lot of punishment, dont fight them with clubs, it makes sence try fighting a bull with a baseball bat
but they are large so are 2x as easy to hit with guns
even bad shooters can hit a charging muffalo, maybe not often enough, but hit yes
All the events is survivable, but obviously the first time you won't know what hit you which makes it harder.
In order of you mentioning it:
Stupid pawns: You can prioritize what your pawns will do by clicking the manual button that changes it to numbers from 1-4.
If you prioritze wrong, obviously they aren't gonna do what you want them to do.
Alert sound: Yeah it used to be higher imo, but haven't had any issue hearing the lower sound either.
Replacing pawns: The game will actually activly try to replace your pawns if you fall below 4 pawns.
Usually you get one randomly walking/dropping in.
As for your examples: Small animals is easily killed by melee, big animals is better to kill with ranged.
So a ranged hunter is very unlikely to manage to shoot a killer squirrell biting his leg.
Batteries can only catch fire from event or rain.
Use the roof button to check if they got roof.
As for colonists catching fire, you obviously must have had them run through the fire to reach the fire or something on the other side.
As that have never happened to me unless i force them.
And as have been mentioned, the game is trying to kill you.
My advice is saving often. As its your first playthrough you will need time to figure out how to survive the different hazards.
It took me a few attempts to start figuring out how to overcome most events.
And thats when i got my first toxic fallout ever screwing my colony so badly :P
And i don't suggest playing on the easiest as most hazards is gone so you won't really learn much about the game.
PS. If you want an easier way to recruit pawns, get the Hospitality mod.
It allows you to host visitiors and try to recruit them to your colony amongst other things.
At the beginning, squirrels and turtles can still maim the colonists. One day, they won't be able to. One day you'll play on much more difficult storytellers and harder level and be totally comfortable with it.
Now you've mentioned all these things as being somewhat difficult, but there is one thing you haven't said. As long as you're not playing on permadeath, just reload. If the game, in its current format, frustrates you, then change that frustration by reloading.
But there is something new for B18, which is the fire hazard event with powerlines. It doesn't even need a battery anymore. There is the red Zzzt event, and the yellow Zzzt event. Which one it is, will help you know if it's the one you can't control, or the one you can (eg, cover up the battery with a roof).
play with phoebe storyteller.
yeah, like yourself i never did end the game with cassandra, she is a crazy ♥♥♥♥♥, let me tell you that.
i really, REALLY, recommend you to start playing with phoebe, REALLY DO!
she send you raiders and situations at a really better rate. it let you breath.
dont be ashamed to go with her. Her description seems that the game will be a breeze, but not really, specially for newcomers.
go with her, you gonna learn to appreciate this amazing game, cassandra is too punishing, you dont even have time to learn a thing and prepare stuf, before she sends another raid.
just today i got 3 consecutives raids, with almost a minute interval, it seems ♥♥♥♥♥♥♥♥ (and problably is), so go with phoebe, really, she will never do that to you ahaha.
2. Make a settlement of psychotic cannibals.
3. Killing and making coats out of enemy's skin has never been so fun.
I'll try to put your good hints in practice.
Thanx again.