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Either way, it USUALLY takes me 30 mins of trying and failing before the game actually loads a new world for me.
It's very annoying.
A plain world save, then add mods to said save, has worked with me in the past.
Your mods aren't in a proper loadorder.
I'm not confident enough in what is and isn't proper loadorder (I know it, but it's not a intimate enough understanding to explain it.)
What i would do if i were any of you is make a seprate post with the header asking for help with loadorder, give a description of your problem of not being able to generate a world and then write the mods you have currently enabled in the order in which they appear when you pull up mods.
A far more helpful member of the community may be able to tell you the proper loadorder or teach you proper loadorder themselves.
Here is the log if you think you can help:
https://pastebin.com/8H6MhR71
That's hardly enough to start, so just make sure you read the information for EACH mod about compatibility and load order, and keep notes.
The thinking behind this is a mod that is loaded after your corefile (DO NOT TOUCH CORE MOD LOCATION.) will be loaded before all other mods and therefore it's effect will touch all the mods that load after all, so patches are generally loaded towards the bottom of your loadorder. Again, this isn't an exact science. Sometimes you'll get a big utility mod that has to be loaded last, so just go through and read the summary on all mods.
Most mods tell you where they should be in laodorder in their description, however many don't (No idea why.)
But, i'm positive THAT is the reason you're having world loading issues. I had the same thing until went through and cleaned up my loadorder, now it works like a charm.
I'm tempted to start a forum post that teachs you loadorder, because this seems like an issue that not very many people actually talk about. it's just kind of assumed that the user of said mod knows loadorder, i don't like assumptions.
It's not likely a file of the mod left in your wastebin is still being read, when it happened to me in morrowind i was told it was an extremely rare occurance, but you never know.
The last thing i would do if literally nothing else works is to make sure you have your game up to date. (Opt out of beta to get beta 18.)
Thanks a lot for the assistance though, you were a huge help. I probably wouldn't have been figure this out without your help.
Rimworld, however, doesn't have any hardcoded mod limit. You can have as many mods installed as your systems performance can handle. However, it's not a wise idea to go crazy and install as many mods as you want in a single go.
I would just do it one at timeuntil you get familiar with modding. (Although i will admit, i don't do that... lol)
The more mods you have, the longer it will take for your game to load. That's not a sign you need to upgrade (although a stronger CPU wouldn't hurt.) it's just the way the engine works as of right now. Slyvester (Likely not spelled correctly.) has touched on this problem in the past, so it's likely he will try to figure out a faster way to load assets now that the game is in beta.
(Alpha stages for games are when content get's introduced with light bug-fixing, usually just stuff that breaks the game and needs to be fixed. Beta is more streamlining of the code/bug fixes and light content updates here or there.)