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Makes things easier only by giving you time to recover yourself at least a bit before the next disaster.
My storyteller of choice ever since was Randy Random, since he is capable of creating an actual story - one with random streaks of luck, or the years when your pawns question if their current situation is a punishment for their sins. He can be fairly harsh, but he is not i]specifically[/i] trying to pound you into the dirt over time.
especially on ironman.
you do have time, but when she strikes, you are probably in a routine, and since you had time to build, your wealth can be too high for your colonists to be able to deal with the ennemy.
I say routine, and it's important, she will catch you unaware, and , unlike rougher modes where you are always on your toes, you are likely to brainfart, cause, well, fighting 17 tribals when all you did is sow and build for an hour is always and unpleasant change of priorities.
cassandra has a difficulty curve and you know that if you face 2 tribals, the next attack will be 5 tribals or 3 raiders.
in phoebe, you meet 2 tribals, and the next raid can , and will be 13 sappers.
true, so so true :)
I have forcefully stopped my colony growth to be honest in my above mentioned colony, when I've noticed, that even thrumbo passes are stronger... now i try to keep my wealth at the lvl of 3-4 thrumbos to pass each time (I have a 2 month forced thrumbo pass too, so I can check things relatively ofthen), so I have managed to keep a ~15 mecha or 50-60 tribal attacker count, that I can still handle... the biggest attacker power jump came after the grand golden statue... might not have been a good idea, but I like to have a lot of wealthy statues and luxury for my pawns :P
(that duff jump was from 1 thrumbo to 3... raid before was about 5 scyters, raid after were 7 centipedes and 2 or 3 scyters), that was where I stopped or moderated my wealth, but the thrumbos are just keep coming and my horn stock is increasing... now at 23, wonder what would happen if I get to 60+ horns and get a raid :D )
Casandra gives more than enough time to recover between raids and a gradual dificulty increase that allows you to gear up progressively.
Phoebe can be a bit more relaxing to play once you have a solid grasp of the game and an understanding of how wealth impacts raid size, and passive defensive strategies. If you always know how hard she is going to hit, and know how to defend with few if any geared pawns, then she's not that bad. The lack of raids does mean less loot though, which will always make her more difficult.
Phoebe mostly pets you, but when the mood hits her, she will hit you hard when you are not ready.
Randy just flips a coin when he wants to do something with you.
Cold Snap in Summer, - right as you regrow -Volcanic Winter + Fallout/Acid Rain
Also, his event combos, not all stack well together. I had tribal raid, pirate raid and chunk of AI ship all fighting with each other, and nobody, reached my walls that day.