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Also keep a few outdoor areas just random rooms with spare loot and stuff or even an emergency shelter in case u need to up and move location for a while
i had 15 hives spawn all over my base on perma death mode i had to nope out with an ALT+F4 just to save my colony, 15 hives is way over the top imo 1 spawned in every colonist room and the rest spawned in the armory, litrally wouldve lost all my colonists if i didnt nope out
That when you have any survivors make an emergency caravan, leave and abandon the settlement. Then start a new one far from any mountains.
non of them wouldve survived 18 colonists wouldve been rekt very quickly
It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!
didnt know that was an option, ill do that next time, infestations are such a pain to deal with if they spawn all over the shop and not just in a single room
I couldn't agree more. I found out about that option myself only after doing a few games. What bothers me is how they instantly spawn in several room with tons of megaspiders. Usually resulting in me having to open the door and let them face a firing squad and lose all sort of furnitures and alike in the process as they're way way past my line of defence. I had enough once they cost me my entire hydroponics during winter. I'd be fine with it if it was a option of them doing it more slowly or trying to burrow in. If you have a chance to prevent it and deal with it, rather than be faced with a instant army at the core of your safe area.
Its part of the the game. If you don't build in a mountain you get enemy drop pods into your base.
you get them anyway, ive had an infestation and then bandits drop pod in aswell at the same time, 25 colonists got wiped, bandits got wiped and bugs prevailed
This is how I deal with them.
The other option is to keep every room in your base below a certain temperature. I think it used to be -40C but it might be 0C now, I don't remember. It's viable on very cold maps where everyone has to wear a parka anyway.
I've done the whole diversionary tunnels thing, it just shifts the odds. RNG still allows them to spawn in the worst possible location for you. This is Rimworld, so you know it will happen and it will **** you up.
yea id like some warning or something though, like message saying the colonists feel a tremer in the eastern part of the map or something so then you can shift defences or move colonists out of that area