RimWorld

RimWorld

any way to stop an infestation from spawning in your base
the title^^^^^^^^^^^^^^^^^^^^^
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Showing 1-15 of 15 comments
Bonger Bob Aug 1, 2017 @ 5:58pm 
from what iv'e read, building inside hollowed out mountains is what attracts it.
Zadenae Aug 1, 2017 @ 5:58pm 
Don't build a base under mountain roof. Or put furniture literally in every tile in the room.
ASMR gaming Aug 1, 2017 @ 5:58pm 
if youre playing on mountain base mode id suggest as u dig youre base, well away from youre main base u dig a few random tunnels into the mountain elsewhere, becuase its all undercover rock areas, u can create some diversion areas where things can spawn. As far as base design have more than one entrance into each room, as soon as the event fires try and get youre people out, theres other hints like internal sandbag traps, and indoor turrets along long random diversionary passage ways, heat is also good for killing them (ie incindaries)

Also keep a few outdoor areas just random rooms with spare loot and stuff or even an emergency shelter in case u need to up and move location for a while
KOW Joshyboi Aug 1, 2017 @ 6:16pm 
Originally posted by Join my group:
if youre playing on mountain base mode id suggest as u dig youre base, well away from youre main base u dig a few random tunnels into the mountain elsewhere, becuase its all undercover rock areas, u can create some diversion areas where things can spawn. As far as base design have more than one entrance into each room, as soon as the event fires try and get youre people out, theres other hints like internal sandbag traps, and indoor turrets along long random diversionary passage ways, heat is also good for killing them (ie incindaries)

Also keep a few outdoor areas just random rooms with spare loot and stuff or even an emergency shelter in case u need to up and move location for a while

i had 15 hives spawn all over my base on perma death mode i had to nope out with an ALT+F4 just to save my colony, 15 hives is way over the top imo 1 spawned in every colonist room and the rest spawned in the armory, litrally wouldve lost all my colonists if i didnt nope out
Rio Aug 1, 2017 @ 8:22pm 
Originally posted by ╬KOW╬Joshyboi:
Originally posted by Join my group:
if youre playing on mountain base mode id suggest as u dig youre base, well away from youre main base u dig a few random tunnels into the mountain elsewhere, becuase its all undercover rock areas, u can create some diversion areas where things can spawn. As far as base design have more than one entrance into each room, as soon as the event fires try and get youre people out, theres other hints like internal sandbag traps, and indoor turrets along long random diversionary passage ways, heat is also good for killing them (ie incindaries)

Also keep a few outdoor areas just random rooms with spare loot and stuff or even an emergency shelter in case u need to up and move location for a while

i had 15 hives spawn all over my base on perma death mode i had to nope out with an ALT+F4 just to save my colony, 15 hives is way over the top imo 1 spawned in every colonist room and the rest spawned in the armory, litrally wouldve lost all my colonists if i didnt nope out

That when you have any survivors make an emergency caravan, leave and abandon the settlement. Then start a new one far from any mountains.
KOW Joshyboi Aug 1, 2017 @ 8:23pm 
Originally posted by Sashie:
Originally posted by ╬KOW╬Joshyboi:

i had 15 hives spawn all over my base on perma death mode i had to nope out with an ALT+F4 just to save my colony, 15 hives is way over the top imo 1 spawned in every colonist room and the rest spawned in the armory, litrally wouldve lost all my colonists if i didnt nope out

That when you have any survivors make an emergency caravan, leave and abandon the settlement. Then start a new one far from any mountains.

non of them wouldve survived 18 colonists wouldve been rekt very quickly
Rous Aug 1, 2017 @ 9:58pm 
Originally posted by ╬KOW╬Joshyboi:
Originally posted by Sashie:

That when you have any survivors make an emergency caravan, leave and abandon the settlement. Then start a new one far from any mountains.

non of them wouldve survived 18 colonists wouldve been rekt very quickly
I want to tell you don't be a wimp and play it out...But then I'd be an ♥♥♥♥♥♥♥.
Inquisitioner Aug 2, 2017 @ 12:24am 
So many posts and not a single guy pointing out how to do it.. Just wow.

It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!
bigsengineer Aug 2, 2017 @ 1:06am 
Originally posted by Inquisitioner:
So many posts and not a single guy pointing out how to do it.. Just wow.

It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!
that is just being a wimp gg takingf out the only risk involed building in a mountain. the propper answer was given and thats to build extra tunnes deeper in mountain and build pillars there so they have a better chance of spawning there also keep ur base lit up
KOW Joshyboi Aug 2, 2017 @ 1:08am 
Originally posted by Inquisitioner:
So many posts and not a single guy pointing out how to do it.. Just wow.

It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!

didnt know that was an option, ill do that next time, infestations are such a pain to deal with if they spawn all over the shop and not just in a single room
Inquisitioner Aug 2, 2017 @ 1:27am 
Originally posted by ╬KOW╬Joshyboi:
Originally posted by Inquisitioner:
So many posts and not a single guy pointing out how to do it.. Just wow.

It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!

didnt know that was an option, ill do that next time, infestations are such a pain to deal with if they spawn all over the shop and not just in a single room

I couldn't agree more. I found out about that option myself only after doing a few games. What bothers me is how they instantly spawn in several room with tons of megaspiders. Usually resulting in me having to open the door and let them face a firing squad and lose all sort of furnitures and alike in the process as they're way way past my line of defence. I had enough once they cost me my entire hydroponics during winter. I'd be fine with it if it was a option of them doing it more slowly or trying to burrow in. If you have a chance to prevent it and deal with it, rather than be faced with a instant army at the core of your safe area.
Rio Aug 2, 2017 @ 5:30am 
"rather than be faced with a instant army at the core of your safe area."

Its part of the the game. If you don't build in a mountain you get enemy drop pods into your base.
Last edited by Rio; Aug 2, 2017 @ 5:30am
KOW Joshyboi Aug 2, 2017 @ 6:02am 
Originally posted by Sashie:
"rather than be faced with a instant army at the core of your safe area."

Its part of the the game. If you don't build in a mountain you get enemy drop pods into your base.

you get them anyway, ive had an infestation and then bandits drop pod in aswell at the same time, 25 colonists got wiped, bandits got wiped and bugs prevailed
Astasia Aug 2, 2017 @ 9:25am 
Originally posted by Inquisitioner:
It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!

This is how I deal with them.

The other option is to keep every room in your base below a certain temperature. I think it used to be -40C but it might be 0C now, I don't remember. It's viable on very cold maps where everyone has to wear a parka anyway.

I've done the whole diversionary tunnels thing, it just shifts the odds. RNG still allows them to spawn in the worst possible location for you. This is Rimworld, so you know it will happen and it will **** you up.
KOW Joshyboi Aug 2, 2017 @ 4:28pm 
Originally posted by Astasia:
Originally posted by Inquisitioner:
It's simple, when you start a new game and select a scenario. Edit it and you can add there a "disallow infestation events" and you're good to go. Good luck and have fun!

This is how I deal with them.

The other option is to keep every room in your base below a certain temperature. I think it used to be -40C but it might be 0C now, I don't remember. It's viable on very cold maps where everyone has to wear a parka anyway.

I've done the whole diversionary tunnels thing, it just shifts the odds. RNG still allows them to spawn in the worst possible location for you. This is Rimworld, so you know it will happen and it will **** you up.

yea id like some warning or something though, like message saying the colonists feel a tremer in the eastern part of the map or something so then you can shift defences or move colonists out of that area
Last edited by KOW Joshyboi; Aug 2, 2017 @ 4:28pm
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Date Posted: Aug 1, 2017 @ 5:45pm
Posts: 15