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Edit to clarify I have absolutely nothing constructive to add to this thread, other than "I'm doing it too!" Never actually walled off my colony before, I usually go open town style colony, so this should be cool.
However, I've started a second base that I am attempting a wall on and I'm experimenting with an idea that may help if you want to try. Currently, it's only theory right now, so unless they got some option I don't know about (besides podding in), any bandits who show up outside will have few options to enter. The wall design I'm using is a 3 wide stone wall with stone flooring for fireproofing but the center of the wall will be deadfall traps. In theory, tunnelers want to avoid "defenses" so my hope is that they will refuse to dig into a wall with traps inside and even if they are dumb enough to try, that will still do some damage while I set up turrets and characters on the other side they are digging through. This should make them try to enter through the doors where we'll obviously have the bulk of our actual defenses, turrets, gunners, brawlers, etc. Anyways, it's still experimental and that's all theory, so try that one at your own risk. It is very time and resource consuming, especially if there is any wet spots where you intend to put the wall.
Frankly, to start with, just do a one wide stone wall with little wooden patches with spots inside to set up your defenders so if anyone plans to dig through, they'll go through the easier to break wood right into an ambush.
I usually build doors out of the strongest stone i have and space them every 50-70 tiles. I'll build a door for each wall, and keep the inner ones open to help speed up travel. When raided, ill run my closest/fastest pawn over to close the doors closest to where the raid is coming from. By walling off the whole map, you gain valuable time to set up before raids and you can create great choke points out of the doorways. A melee pawn with a gunner pawn behind them can easily hold twice their number in a 3thick doorway.
-------------------------
- x
- x
- x
-D---------------------
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-//////////////////////////-
-D---------------------
x -
x -
x -
------------------------
Works alright for me, as the enemies are funneled through the openings, and you have turrets and sandbags where the "x"s are.
D's are doors.
Sorry if its a little confusing.
Edit: Ignore the "/" as for some reason spaces don't work, and it condenses them.
Edit: 2: I'm too lazy to fix it but reverse the openings and doors on the bottom. So that they are opposite from the top (Doors are in top left and bottom right corners)