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I think it's 2-3 tiles alway from the turret?
"When building a turret, there's a 50% chance that it will never explode; regardless of what amount of health it's at. Normally; a turret will spark and emit a hissing sound that increases in pitch, once it drops to or below 20% of its maximum HP (e.g. a Steel Improvised Turret will begin hissing at 20/100 Hit Points), and explode a few seconds later. When a turret's about to explode, all nearby raiders will run in an attempt to get out of the blast radius to keep their skin intact.When a Turret explodes; it does 200 damage to all structures within its radius, 50 damage to the slag chunks and components that drop, and typically 12-36 damage (with variances in increments of 4 points) to all pawns unlucky enough to get caught in the explosion - but it will sometimes do 48 damage too. "[rimworldwiki.com]
I play peek-a-boo with tribals from behind granite walls and doors. Its the pirate sappers which are trouble, especialy when 2 of my four colonists refuse to take arms, and the other two are left with a bolty and a hand gun.
(I do love bolties =D )
EDIT: It's only Randy Intense though, I realize he has a cap of sorts.