Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But atleast for pawns to be *lovers* in the first place there are some things that needs to match.. a lot of traits will not work together so maybe you just got unlucky with the pawns ?
My pawns has been lovers for approximatly 2,5 years and engaged for 1,5 years but doesn't seem to get married.
Regarding parties it's difficult to say. They happen often enough, I suppose. I don't set a particular spot for it to happen, but they seem to gravitate to high beauty areas. That's just an observation. I don't know the specifics of the mechanics behind it.
Yes, its inside my extremly impressive rec room.
It should be said that this game file allready has one bug as i never had my colony named. (stupid combat bug and its ages since the combat music ended)
Dunno if that has any impact on parties and marriages happening.
You have to clear out the ancient danger to fix the music. I would assume this would fix the naming issue as well, but if it doesn't in the dev mode you can trigger the colony naming event.
Very much this hehe.. I didn't notice any issues with music in latest game, but it took ~8-10 years before I came across the ancient danger in my map (burried in the middle of a mountain)..as soon as I killed the robbits everyone could finally get married etc hehe
tis an insanely silly bug :/
also no parties since settling here, there, well in my game
btw i play on a larger map with at least 3 ancient shrines, one is cleared atm