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Better menus UI categorization and keymapping. I made a post on this suggesting some stuff that'd not only make it easier on the player, but on you guys as developers too.
The post I wrote is titled: Feature Request - NEEDED KEYMAPPING OVERHAUL - Key Mapping Basic Commands
Another thing i would like to see is the ability to start different kinds of settlements... that would be like a specific size map for these kinds of areas that are often smaller than a huge settlement maps. Something like mines, trading posts/ports, and lots of other kinds I am sure many people can think of.
Realistic: some tweaks, minor content additions, bug fixes and generic other stuff. A16 was big so I wouldn't mind a small one next.
If you can build a ship to leave the planet- don't you think building a transportation device other than a ♥♥♥♥♥♥ caravan or cargo pods would be an option?
I would like to travel around the planet trading and invading...but right not it's too much hassle to attack or trade anywhere than in the vicinity of the colony.
Also- better/more diplomacy options and wars would be a good idea.
If my "leader", Linghao 'Trumpet' Zheng dies I would want his children to take over... getting to my next point-
I want to be able to appoint a leader for my colony in the future. If unorganized bandits even have a leader why don't I?