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Blight? Animals eating them? Not harvesting them in time?
I'd say it's a bug.
@Ruudi This can happen if you have a poison ship somewhere on the map, or toxic fallout. Both will randomly disappear crops. Blights do this too, although with a notice so you know what's going on. Check the HP remaining on your other crops. If all their HP is full, it's either toxic fallout or a poison ship. Poison ships can damage indoor crops as well, FYI. If their HP isn't full, it's more likely poor temperature killing them.
Perfectly understandable, except this happens in a year around growing zone and the alerts are very misleading.
Thanks for the info, but when you have extensive crops and the alerts are popping off quite often, it's a misleading alert that I don't believe can be turned off. Misleading in that it's telling me something went wrong, inferring that I need to fix it. However in a plot with a uniform soil type and Sun exposure you won't expect a couple of random plants dying when none others surrounding it do. I don't mind the randomness of it, I just don't want dozens of loud alerts about something I have no control over.
Poison ship (one of two crashing Mech ship chunks) will generate an increasingly larger circle affected by random blights until it is destroyed - once this blight reaches your crops/grow area you'll start to see plants dying off randomly (not all at once).
The next most likely culprit is some kind of animal. Pretty much all grazing animals will eat your crops if they're allowed near them. This can be especially frustrating when you're trying to use omnivors as base haulers or you accidently allow animals into your Devilstrand fields, if you grow it.
If you got a warning, there IS something wrong.
There is random deaths because I'm playing a16 with zero mods.
Thank you all
There is ALWAYS something.
Light
Temperature
Fallout
Poison ship
You should post a screenshot.
Yeah, you don't know what you're talking about and/or are ignoring the possibility of a bug.
I built an enclosed farm on fertile soil with a Sunlamp and AC regulating the temperature, and all of my hops plants along the walls were getting that alert. Only the ones along the walls. My farmers were set to Unrestricted, and I had 3 people with the ability/priority to Grow, yet every time, they would fail to harvest the Hops plants, and then replant them. NOTHING else in that area had the same problem.
Again, the area was roofed, cooled, lighted, no power problems, accessible by foot traffic, and the Hops plants would die EVERY TIME. I had to delete the small side growing zones and expand an entirely new sunlamp area.
of his side.
When someone got that kind of problem, they should always show a screenshot.
That would save so many problems...