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Thank you!
Pacifist can Execute...isn't it a little strange?!
https://gist.github.com/2dd04baa9c64f79cf4f973d520418795
Wow, never heard of that happening before!
In this Log;
https://gist.github.com/22879bcd1b8f8c7bacc0cedb1eef7813
Is Architect Sense successfully negotiating that injection of Floored and More Floors? (In Yellow)
Does anybody have an idea if Humanoid Alien Races and Rimfactions still function together? (The Red)
I'm pretty sure it's the extra races creating issues, stuff like Rimfactions/Faction Discovery/More Vanilla factions has never acted up on me before.
The Nature of that log is that it pops up affter i hit 'Generate' on the map, no combonation of settings in the generator has any effect on the log. Also, it's not instant, i don't click it and instantly get a log, so the error is happening towards the end of the map generation process, i figure, most likely during faction placement.
ArchitectSense :: Merging MoreFloors with Floors...
Verse.Log:Warning(String)
ArchitectSense.DesignatorUtility:MergeDesignationCategories(DesignationCategoryDef, DesignationCategoryDef)
StuffedFloors.Controller:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
HugsLib.HugsLibController:Initalize()
HugsLib.Core.UnityProxyComponent:Start()
[HugsLib] Dangerous detour detected! <MakeNewToils>c__Iterator31.<>m__91 to _JobDriver_Lovin.FinishAction (assembly: Fluffy_BirdsAndBees). Reason: Methods are not call compatible: Parameter count mismatch
Verse.Log:Warning(String)
HugsLib.Utils.ModLogger:Warning(String, Object[])
HugsLib.Source.Detour.DetourProvider:TryIndepentDetour(MethodInfo, MethodInfo)
HugsLib.Source.Detour.DetourProvider:TryCompatibleDetour(MethodInfo, MethodInfo)
Fluffy_BirdsAndBees.Controller:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
HugsLib.HugsLibController:Initalize()
HugsLib.Core.UnityProxyComponent:Start()
Here is the Red Error that takes place after a few clean white lines where everything seems to be going smoothly after Architect Sense sorts out the Floored/MoreFloors issue.
Exception from asynchronous event: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
at Verse.PawnGenerator.DoGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
at RimWorld.Faction.GenerateNewLeader () [0x00000] in <filename unknown>:0
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionDef facDef) [0x00000] in <filename unknown>:0
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.String seedString) [0x00000] in <filename unknown>:0
at RimWorld.Planet.WorldGenerator.GenerateWorld (Single planetCoverage, System.String seedString, OverallRainfall overallRainfall, OverallTemperature overallTemperature) [0x00000] in <filename unknown>:0
at RimWorld.Page_CreateWorldParams.<CanDoNext>m__527 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733()
This is the error that is crashing my world generator a preventing me from playing.
Thanks in advance to anyone who can help.