Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
If you decide that you want to change your colony name, use dev mode, just found this out recently.
I name my colony depending on the way I want them to act, if I want to be a hostile colony I name my colony Notorious, If i want to be a friendly colony I name my colony Crashlanded or The New Frontier (From the TT, The Walking Dead, yes >.<).
I nickname my colonist depending what thier name is and what they do, I nicknamed Dominic to Doominator because one time I equiped him with a triple rocket laucher and he blew pirates off to sea, litterally they were all walking across the lake and BOOM, rip pirates.
25% of my time in Rimworld has been deciding on a name since you can't save it until you've decided. Knowing it's not permanent is really good.
My colonists:
A violent thug who became a paramedic.
A war torn refugee who likes to start new wars.
A dumb celebrity who became a genius teacher.
Names don't matter too much, they don't have to match with there life style.