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When he does that, draft someone near him and when
you see the pyro getting out his weapon, that mean he is going to set
where he looks in fire... so put the drafted guy near that spot so
he will beat out the fire before it does even 1 of damage.
Do that until the pyro stop being in mental break.
That doesn't happen really often so this is not a big deal if you have only one of them.
For abrasive, just set it in night shift. In the restrict set it as sleep when
most people are up (for 8hours. More is useless) and work when most of people are sleeping.
This way, the chance it reduce other people mood will be reduce.
You can also send them to a caravane without food and let them die but
this is not at all my kind of thing to do.
I treat pyros like children. They get specific "allowed areas." And if they set a fire, like Brassqund said I just typically have someone else hop on it and follow them about until they stop. Exception being if they decide throw a tantrum during a raid. Then they're arrested or if arresting them would take longer than 10 seconds, shot. After the raid depending on how badly they mucked things up I sell them off to the next slaver or experiment on them.
I realize at a certain point this isn't how one should treat children, I'll let you decide where I draw the line in this analogy.
I'm a bad person :D
Pyromanaics aren't worth it due to how unrealibale they can be, in the middle of a bionic eye transplant they can decide hmmm ima start a fire, when a raid happens they can burn your freezor down, they can be the happiest person in the colony and decide to start fires whenever.
I deal with abrasive colonist by making them work at night and sleep at day to lessen the odds of them having social interactions.
Maybe some people have the patience to assign the pyros a babysitter and deal with losing 2 productive members for the duration of the pyro's ♥♥♥♥♥♥♥♥♥. Not me. You're either a reliable worker or you're getting sent to punch some predators
Dont listen to them i always get at least one pyromaniac on my playthrough, they arent as bad as it sounds at all ;p I never had any bad stuff coming out of having them ;p