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Non evil way to get rid of colonist?
Is there any way how? Vanilla or modded...
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Showing 16-30 of 34 comments
Beep Jerokee Mar 4, 2017 @ 12:06am 
To get rid of a colonist:

1. Strip them of clothing
2. Recruit them and send them into a corner
3. Build walls around colonist
4. Unrecruit
5. Colonist starves

The only bad moodlets you will recieve are if they had a strong social connection with the other colonists, i.e. sister or husband. It's up to you if to give them a proper burial or let their corpse deteriotate behind a wall.
MisterSpock Mar 4, 2017 @ 12:42am 
Originally posted by invisiblecola:
To get rid of a colonist:

1. Strip them of clothing
2. Recruit them and send them into a corner
3. Build walls around colonist
4. Unrecruit
5. Colonist starves

The only bad moodlets you will recieve are if they had a strong social connection with the other colonists, i.e. sister or husband. It's up to you if to give them a proper burial or let their corpse deteriotate behind a wall.

Yeah and now back to the treath.^^ The most "non evil way" is to sold them to slaver or abond them while being in a caravan.
MisterSpock Mar 4, 2017 @ 12:46am 
Originally posted by Knight9910:
I like how the OP asked for a non-evil way to get rid of unwanted colonists, and literally 3/4ths of the suggestions are "why don't you just murder them?"

I'm not sure if people just aren't reading, or if they honestly don't view murdering innocent people as evil.

reading is hard bro
MisterSpock Mar 4, 2017 @ 12:48am 
Originally posted by TB | Lawlzer:
Actually, now that I think about it more, after you imprison and let them walk away... They become a "World Pawn" and have a higher chance to appear as wanderers, raiders, or even chased refugees.. :)
They will rejoin your faction when you set up "release".
PunyDoubloon Mar 4, 2017 @ 1:13am 
Originally posted by Knight9910:
Originally posted by Emmote:
Considering the first reply only deals with prisoners, not colonists, it doesn't really count.

And I don't consider Euthanasia evil at all.

Hahaha, really? Okay...

Euthenasia on a person who actually needs it because they're braindead or are asking for it to end their pain? That's questionable but not necessarily evil. We could debate that... under certain circumstances I would even approve of it. (I'm actually one of the people who thinks Dr. Jack Kevorkian should have been found not guilty of murder.)

However... FORCED euthenasia on a person who is perfectly healthy and who wants to live, because you personally don't want them around? Absolutely still murder, absolutely still evil. Just because it didn't hurt doesn't mean you didn't still take someone's life.
Its just a game. You cant really have "perfectly healthy" peices of coding.
Mytheos Mar 4, 2017 @ 5:16am 
Originally posted by Knight9910:
Originally posted by Ashardalon:
nono dont release them, just open the door
its their choise to leave
also making it their choise to die somewhere
see no grey area!

So don't release, just allow them to escape.

And you know, with how the game works... as long as they leave your region alive it says they're fine.


When I tried it they didnt leave the map.

Guess I'll have to test it again.
Knight9910 Mar 4, 2017 @ 9:55am 
Originally posted by MisterSpock:
reading is hard bro

Only if you're ignorant and lazy.
Our Savior Mar 4, 2017 @ 11:19am 
really depends on your opinion on euthanasia and whether it is kind or not. Why do you want to put the colonist down? Very sick or just useless?
Jet Mar 4, 2017 @ 1:16pm 
caravan, minimal supplies. He dead
you can trade them to another colony through trade caravans
jimboola Mar 4, 2017 @ 2:48pm 
I had a pyro join me (I had no choice) & she was naked. Damn unhappy about this & a lot of other stuff. We could only give her dedmans clothes... oh well. Within a day she was setting fire to her alloted bedroom containing only a plant pot & bed.

Now I have NO IDEA who locked the door. Maybe she did - as a demonstration of purifying fire taking her from this cruel world. Eithert way, she died, it was sad, we buried what was left. We moved on...
the most humane way to kill a colonist is this: set up a firing squad in front of their family and friends then butcher the body force the family and friends to wear the clothes made of the butchered skin and eat the butchered human meat raw or cooked
MissRockyqo Mar 4, 2017 @ 3:41pm 
Send them out into the wilderness as a caravan. If they survive, they won't survive.
RoboGerbil Mar 4, 2017 @ 6:41pm 
take one of your normal colonists, put into combat mode
arrest terrible pawn you dont want
release terrible pawn
SoveriegnSpirit Mar 4, 2017 @ 8:31pm 
Originally posted by RoboGerbil:
take one of your normal colonists, put into combat mode
arrest terrible pawn you dont want
release terrible pawn

I tried this. I arrested a pyro and then locked him up. I released him and he just went back to work.

Then I sent him in a suicide mission.
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Date Posted: Mar 3, 2017 @ 7:24am
Posts: 34