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Nah there's no immunity for them. They'll just disappear at some random time. No way of knowing when for sure.
treating them seems to lower the pain it causes and while the mechnites are actually a positive
the pain can reach levels where a colonist can die from it
especially when combined with regular wounds
I don't think colonists can die outright from pain by itself...But I could be wrong. I've never seen it happen. They can certainly pass out from it though
but i think when it reaches 100% it either disables or kills
but i cant really say for sure
mood penalty will lower efficiency anyway so to get most benefit from the mechathings pain should be kept down
But yeah, for this, your guys hurt a lot and can see/hear better for a while. Don't bother treating it with medicine unless you've got excess medicine or a renewable supply. Same with asthma and similar.
Do remember that you can treat it without medicine though.
shock mean no moveing
i know this conversation ends long time ago but i cant go to sleep well if i dont tell that humans in real life can die just from pain for example a whiplash...same in the game.
but you cant reduce the effects of it, only slow down the increase
so the pain you have gained is there until its over, but you can reduce the pain you will get by treating by slowing down the pain increase