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Without looking too much into modding though, I'm not sure whether you can change the season length / year length directly.
Hours by day, days by month, days by season, day by years...
I was able to find where and I am going to try if changing that works.
Haven't really touched dll modding for RimWorld yet. I've edited someone elses dll for their mod, to tweak it the way I wanted it, but not made one from scratch. So wouldn't really know what to do.
Day by month, day by season, day by year...
but also tick by hours, tick by days etc...
So... that mean if I want more day in a month, I also need to calculate
how many day by season, by year etc ... but also all the tick thing... ? oO
What a pain in the ass.
I think I am going to do an excel sheet...
So once I am done, I am going to be able to get all the numbers right aways
when changing what I want.
The days by x are probably used...
this is the ticks...
maybe he puts them there to save the calculation each time one hour is passed.
Even if this is a really simple calculation, having
to calculate them each time is a waste of time and ressources...
that wouldn't be really optimal.
So yeah, it does seem that you'd have to recalculate each DaysPerX and TicksPerX for whatever length of year you're after.
That seems like a right pain.
I am sure of it because I use the dll to change the starting year... and we
still start at the default year.
I don't even get errors...
I don't know what I am doing wrong.
Guessing growing time would be massively extended, and you would have one huge harvest with longer preservation times without fridges also.